Jump to content

MAG (video game): Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
Undid revision 340212836 by 122.57.121.174 (talk)
No edit summary
Line 1: Line 1:
STUPID


{{Infobox VG
{{Infobox VG
| title =MAG
| title =MAG

Revision as of 21:56, 26 January 2010

STUPID


MAG
Developer(s)Zipper Interactive
Publisher(s)Sony Computer Entertainment America
Platform(s)PlayStation 3
Genre(s)MMOFPS
Mode(s)Multiplayer

MAG, previously titled MAG: Massive Action Game[3], is a MMO shooter for the PlayStation 3 and was developed by Zipper Interactive. The game was announced at Sony's E3 2008 press conference. Various subtitles were being considered for the game, including MAG: Shadow War, MAG: Zero, MAG: Global Assault and MAG: Final Hour.[4][5] The game was released in North America on January 26, 2010[1]And is scheduled for release in Europe on January 27, in the United Kingdom on January 29 and in Australia and New Zealand on February 11 2010[6].

Gameplay

First in-game screenshot (from internal play sessions)

The game will utilize a new server architecture[7] to support online battles with up to 256 players, with users divided into 8-player squads, with 4 squads forming a platoon, and 4 platoons forming a company.[8][9] Each squad will be led by a player who has advanced through the game's ranking system.[8] Character statistics and development will also increase with frequent gameplay.[10] The players most advanced in rank will be able to either direct the battle or participate directly in combat.[4]

Basic battles will take place within ongoing, faction-based campaigns to encourage the player to actively play.[8][11] The game's E3 unveiling trailer featured large landscapes, tactics such as air strikes and parachuting, and a variety of vehicles, from tanks and APCs to airplanes.[8][11]

Players will be able to customize the face, voice, and armor of their characters, as well as what weapons and kit they carry into battle.[12] The game will be a first-person shooter.[13]

Story

Background

The game begins in 2025. As time passes in our modern world, maintaining a full scale military becomes a burden. In a fully globalized world, the only security threat is from small scale rogue organizations against whom large forces are useless, and the fuel needed to supply increasingly mechanized armies becomes more costly. As a result, most nations armies decrease to the size necessary to defend against a "national emergency". Furthermore, under the "Millennium Accord", no nation's military is permitted to leave its own borders, officially creating world peace. In their place rise PMCs (Private Military Corporations). They have two advantages: first, they compete, lowering their cost, and second, they are allowed to work for anyone, anywhere. In an unregulated global economy, the companies soon compete by less than honest means. After enough mergers, bargains and buy-outs, however, the remaining PMCs decided to put their weapons to full use. The original attacks followed a simple plan: shoot a competitor's soldiers, lowering supply to cause them to charge more and, ultimately, go out of business. The shadow war, as it was called, grew in secret until the conflict moved into full swing, with the PMCs securing their own interests and violently fighting for contracts. It is unclear if the story will continue after release or remain static.

Factions

The game will contain three different private military company factions:

  • Seryi Volk Executive Response/S.V.E.R. (pronounced "Sever"), a ragtag military force with personnel drawn from war-torn countries in the Middle East and Russia[14]
  • Raven Industries, a faction with high-tech weapons and armor, comprising of West European soldiers[14]
  • Valor Company, whose soldiers are equipped with more standard-styled gear.They comprise of seasoned veterans from the United States, United Kingdom and Mexico.[14]

Marketing

Beta testing

Private beta invitations have been sent to members who applied for the beta in the first half of August.[15] The beta has been limited to run only during designated time slots. Aside from players, this phase of private beta includes members from the press as well. Zipper Interactive revealed the official public beta would launch on September 17. Private beta testers are also invited to the Qore beta.[16] Annual subscribers to Qore who subscribe before September 17 will have a chance to get into the beta on September 17.[17] The newest version is v1.50.[18] The beta ended on December 5 at approximately 12am PST.[19] An open beta was made available on the PlayStation Store for download on January 4, 2010 and ended on January 10, 2010 at 11:59 pm(PST).[20]

Pre-order bonuses

Different distributors are having pre-order bonuses for MAG. GameStop is offering an in-game bonus for the 'S.V.E.R.' team. Hollywood Video/GameCrazy is offering an in-game bonus for the 'Raven' team. Amazon will have an exclusive Home personal space. [14]

Soundtrack

The original soundtrack for the video game was composed by the symphonic metal band Apocalyptica.[21]

References

  1. ^ a b Luisi (August 14, 2009). "MAG was released on January 26, 2010 – Jump into the Shadow War at PAX Seattle Blog Meet-Up". Sony Computer Entertainment. Retrieved 2009-10-17. {{cite web}}: Unknown parameter |It was scheduled for a midnight release.first= ignored (help)
  2. ^ Batchelor, James (December 18, 2009). "Sony Q1 line up dated". MCV. Retrieved 2009-12-18.
  3. ^ Mackenzie, Gavin (April 16, 2009). "MAG: The Massive Interview". NowGamer. Retrieved 2009-08-14.
  4. ^ a b Good, Owen (July 20, 2008). "Insider Describes the World of Sony's MAG". Kotaku. Retrieved 2009-08-14.
  5. ^ ""MAG: Massive Action Game Will Be a Mercenary Combat MMO: Insider". Game Guru. July 21, 2008. Retrieved 2009-08-14.
  6. ^ "PAL release dates". CVG. January 13,2010. Retrieved 2010-1-13. {{cite web}}: Check date values in: |accessdate= and |date= (help)
  7. ^ Stojsavljevic, Rade (July 22, 2008). "First look at MAG". Sony Computer Entertainment. Retrieved 2009-08-14.
  8. ^ a b c d Tretton, Jack (July 16, 2008). "E3 2008: Sony Press Conference Part 4". IGN. Retrieved 2009-08-14. {{cite web}}: Unknown parameter |coauthors= ignored (|author= suggested) (help)
  9. ^ Pigna, Kris (July 15, 2008). "E3 2008: Sony Announces MAG: Massive Action Game". 1UP.com. Retrieved 2009-08-14.
  10. ^ Orland, Kyle (July 15, 2008). "Sony unveils 256-player MAG: Massive Action Game". Joystiq. Retrieved 2009-08-14.
  11. ^ a b Good, Owen (July 15, 2008). "PS3 "Massive Action Game" Announced; Promises Battles Up to 256 Players". Kotaku. Retrieved 2009-08-14.
  12. ^ DeVries, Jack (July 15, 2008). "E3 2008: MAG Announced". IGN. Retrieved 2009-08-14.
  13. ^ Reynolds, Christopher (April 7, 2009). "MAG to offer "deeper" multiplayer than CoD". NowGamer. Retrieved 2009-08-14.
  14. ^ a b c d Munsen, Chris (September 8, 2009). "MAG Pre-order Bonuses: Choose your PMC". Sony Computer Entertainment. Retrieved 2009-09-11.
  15. ^ McWhertor, Michael (August 12, 2009). "MAG Beta Invites Going Out To Way More Than 256 People". Kotaku. Retrieved 2009-08-22.
  16. ^ Cullen, Jonathan (August 20, 2009). "Open beta for MAG kicks off September 17". VG247. Retrieved 2009-08-22.
  17. ^ McCandless, Nick (August 20, 2009). "Qore Is the Way into the MAG Beta". The Gamer Access. Retrieved 2009-08-31.
  18. ^ Dunham, Jeremy (November 24, 2009). "MAG Beta v1.46 Arrives!". Sony Computer Entertainment. Retrieved 2009-11-24.
  19. ^ Dunham, Jeremy (November 30, 2009). "Not Too Late to Join MAG Beta". Sony Computer Entertainment. Retrieved 2009-12-21.
  20. ^ Martin, Elliott (December 21, 2009). "MAG Open Beta Announced". Sony Computer Entertainment. Retrieved 2009-12-24.
  21. ^ "Apocalyptica". iTunes Store. Retrieved January 25, 2010.

External links