Martin Stig Andersen
Appearance
Martin Stig Andersen | |
---|---|
Genres | Video game score |
Occupation(s) | Composer, sound designer |
Website | martinstigandersen.dk |
Martin Stig Andersen (born 1973) is a Danish composer and sound designer with a background in "acousmatic music, sound installations, electro-acoustic performance, and video art." In 2010, he composed the score for Playdead’s video game Limbo which won Outstanding Achievement in Sound Design at the Interactive Achievement Awards, the IndieCade Sound Award 2010, and was nominated for Use of Audio at the BAFTA Video Games Awards 2011. Following the release of Limbo, Andersen created and directed the audio for Playdead’s Inside which won Best Audio at the Game Developers Choice Awards, and has received audio and music nominations at The Game Awards, the Interactive Achievement Awards and British Academy Film Awards.
Discography
Albums
- Essential Tree Work (2001–2002)
- Sleepdriver (2004)
- Rabbit at the Airport (2006–2008)
Soundtracks
Year | Title | Notes | Ref. |
---|---|---|---|
2006 | Seven Tales of Misery | Performance installation | |
2006 | Ring Road A141 | Short film | [1] |
2009 | The Finish Line | Short film | [2] |
2012 | Rocketman | Short film | [3] |
2010 | Limbo | Also sound designer | [4] |
2016 | Inside | Composed with SØS Gunver Ryberg, also audio director | [5] |
2017 | Das Heuvolk | Performance installation | [6] |
2017 | Wolfenstein II: The New Colossus | Composed with Mick Gordon | [7] |
Awards and nominations
Year | Ceremony | Category | Work | Result |
---|---|---|---|---|
2011 | British Academy Games Awards | Best Use of Audio | Limbo | Nominated |
2016 | D.I.C.E. Awards | Outstanding Achievement in Sound Design | Inside | Nominated |
The Game Awards | Best Music/Sound Design (shared with SØS Gunver Ryberg) | Inside | Nominated | |
2017 | British Academy Games Awards | Best Music (shared with SØS Gunver Ryberg) | Inside | Nominated |
British Academy Games Awards | Audio Achievement | Inside | Nominated | |
Game Audio Network Guild | Best Audio for an Indie Game | Inside | Won | |
Game Audio Network Guild | Audio of the Year | Inside | Nominated | |
Game Audio Network Guild | Best Interactive Score (shared with SØS Gunver Ryberg) | Inside | Nominated | |
Game Audio Network Guild | Best Audio Mix | Inside | Nominated | |
Game Audio Network Guild | Sound Design of the Year | Inside | Nominated | |
2018 | New York Game Awards | Best Music in a Game | Wolfenstein II: The New Colossus (Shared with Mick Gordon) |
Nominated |
D.I.C.E. Awards | Outstanding Achievement in Original Music Composition | Wolfenstein II: The New Colossus (Shared with Mick Gordon) |
Nominated |
References
- ^ "Ring Road A141". YouTube. Retrieved 12 June 2018.
- ^ "The Finish Line". YouTube. Retrieved 12 June 2018.
- ^ "Rocketman". Retrieved 12 June 2018.
- ^ "Limbo sound design: Ambiguity is the key to atmosphere". Gamasutra. Retrieved 12 June 2018.
- ^ "THE MAD SCIENCE BEHIND INSIDE'S SOUNDTRACK". Kill Screen. Retrieved 12 June 2018.
- ^ "'Das Heuvolk' Installation Scored by Martin Stig Andersenat National theaters Mannheim". Air Edel. Retrieved 12 June 2018.
- ^ "Wolfenstein II creative director reveals more about a Nazified America". VentureBeat. Retrieved 12 June 2018.