Match Day II
ZX Spectrum Cover art
|Mode(s)||1 or 2 players|
Match Day II is a football sports game part of the Match Day series released for the Amstrad CPC, ZX Spectrum, MSX and Commodore 64 platforms. It was created in 1987 by Jon Ritman with graphics by Bernie Drummond and music and sound by Guy Stevens  (except for the Commodore version, that was a line by line conversion to the extent made by John Darnell).
The controls consist of four directions (allowing eight directions including diagonals) and a shot button. Each team has seven players, including goalkeeper and there are league and cup options available.
The game is highly addictive due to its difficulty level, the complete control over ball direction, power and elevation (using a Diamond Deflection System), and the importance of tactics and player positioning over the field (barging if necessary), which makes it challenging to break strong defences. Was the first game to use a kickometer.
The game is similar to a previously, not published game by Jon Ritman, Soccerama. Later, in 1995, Jon Ritman tried to release Match Day III, but due to copyright problems he had to change the name of the game to Super Match Soccer.
- Comment about authors of the game in Ritman's home page, ritman.co.uk
- Matchday II at Stadium64
- Match Day II review at crashonline.org
- Matchday 2 review at Your Sinclair Rock and Roll Years
- Match Day 2 instructions at zxsoftware.co.uk
- Football games at geocities.com/SiliconValley
- Match Day 2 review at pressplaythenanykey.com (in Spanish)
- "Top 50 Games of All Time". Your Sinclair. Imagine Publishing. November 2004.
- International Match Day at worldofspectrum.org
- Interview with Ritman at amstradmuseum.com
- Interview with Jon Ritman in Computer Emuzone