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Metal Mech

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Metal Mech: Man & Machine
Japanese cover art
Developer(s)Sculptured Software[1][2]
Publisher(s)Jaleco[1][2]
Designer(s)Joe Hitchens
Composer(s)Paul Webb
Platform(s)Nintendo Entertainment System
Genre(s)Action[1]
Mode(s)Single-player[3]

Metal Mech: Man & Machine (known in Japan as Metal Flame: Psybuster (メタルフレーム・サイバスター)) is a 1990 video game for the Nintendo Entertainment System.

Summary

Playing on the first level of Metal Mech.

The player controls the driver of a vehicle that is similar to the ED-209 of the RoboCop franchise.[4]

The player must clear levels filled with randomly generated enemies in an unnamed city in order to survive.[4] Items that can upgrade the firepower and defense of the vehicle are hidden in crates.[4] Players must spends as much time outside of the armored unit as they do inside because the mech is a bigger (but tougher) target.[4] They must also leave the mech to climb ladders that lead to needed items and to advance the story line of the game.[4] However, veteran gamers of this genre have noted more than a few similarities to Blaster Master.[5] The "little person" has a virtually identical appearance to Jason in the Blaster Master video game. Controlling the person is easier than controlling the mech.[5] Players have to collect radiation symbols around the city; which was also the main point of Blaster Master.[5]

While the cart is relatively common, the box and the instruction manual are classified as having an "average" level of rarity.[6]

  1. ^ a b c d e Metal Mech at GameFAQs
  2. ^ a b c Metal Flame PsyBuster at Famicom World
  3. ^ Metal Mech: Man & Machine at UV List
  4. ^ a b c d e Metal Mech at MobyGames
  5. ^ a b c Metal Mech vs Blaster Master at Flying Omelette
  6. ^ Metal Mech, Man & Machine at Nintendo Age