Monochroma

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Monochroma
Developer(s)Nowhere Studios
Publisher(s)Nowhere Studios (Steam)
Merge Games (Retail)
EngineUnity 3D
Platform(s)
Release
  • Microsoft Windows, Mac OS X, Linux
  • May 28, 2014
  • Xbox One
  • June 24, 2016
Genre(s)Cinematic puzzle-platformer
Mode(s)Single-player

Monochroma is a cinematic puzzle-platform video game, and the first title by Istanbul-based developer Nowhere Studios.[1][2] It was released on Xbox One on June 24, 2016.[3]

Plot[edit]

Set in an alternate universe, Monochroma tells the story of two little boys, brothers, who fly a kite. While the older brother watches over the younger, the younger brother injures himself. This means the older brother must carry the younger brother.[4] The brothers soon witness something truly awful. Alone in the storm, they must survive six hours of devilishly clever puzzles in order to save their world from tyranny.

Development[edit]

The game was first announced at GDC 2013.[5] To acquire sufficient funding for the game, the project was first revealed on crowdfunding website Kickstarter to reach a goal of US$80,000, and successfully exceeded the goal, acquiring $84,644.[6] The game was approved on Steam Greenlight on September 19, 2013[7] and released on May 28, 2014.[8]

Reception[edit]

Reception
Review scores
PublicationScore
GameSpot4/10[8]
Hardcore Gamer3.5/5[9]
Niche Gamer7/10[4]

Tom Mc Shea of GameSpot gave the game 4/10, stating that "most of the later puzzles demanding precision that's just not possible" and "there are too many problems heaping frustration upon you".[8] Hardcore Gamer gave it a 3.5/5, saying: "The colorless world may have drained the life from everything in it, but its endless challenges can’t leech the determination of a boy intent on keeping his brother safe." [9] Niche Gamer believed that "platforming fans will feel disappointed, and puzzlers may not feel the game is quite satisfying enough. The overall experience, however, is good enough, just." [4]

References[edit]

  1. ^ Nisli, Orcun (24 June 2013). "The Path to Monochroma: Platformer Design Elements". Gamasutra. UBM Tech. Retrieved 5 April 2015.
  2. ^ Clark, Richard (2 April 2013). "The 10 Best Games at GDC 2013". Paste. Wolfgang's Vault. Retrieved 7 June 2014.
  3. ^ "Monochroma is now available for Xbox One". majornelson.com. 24 June 2016. Retrieved 28 June 2016.
  4. ^ a b c Gronnings, Dimi (2014-12-19). "Monochroma Review—A Hobbled Trajectory". Retrieved 2014-12-20.
  5. ^ Turi, Tim (27 March 2013). "Nowhere Studios' Puzzle Platformer Feels Like The Next Limbo". Game Informer. GameStop. Retrieved 7 June 2014.
  6. ^ Nowhere Studios (2013-07-10). "Monochroma". Kickstarter. Retrieved 2014-06-07.
  7. ^ Matulef, Jeffrey (2013-09-21). "Superhot is an FPS where time only moves when you do". Polygon. Vox Media. Retrieved 2014-06-07.
  8. ^ a b c Mc Shea, Tom (26 May 2014). "Monochroma Review: Stuck in the dark". GameSpot. CBS Interactive. Retrieved 5 April 2015.
  9. ^ a b Beaudette, Matt (27 May 2014). "Review: Monochroma". Hardcore Gamer. Hardcore Gamer. Retrieved 20 June 2014.

External links[edit]