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Monster Rancher (video game)

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Monster Rancher
Developer(s)Tecmo
Publisher(s)Tecmo
SeriesMonster Rancher
Platform(s)PlayStation
Release
  • JP: July 24, 1997
  • NA: November 30, 1997
Genre(s)Life simulation game
Mode(s)Single player, or two players versus

Monster Rancher, known in Japan as Monster Farm (モンスターファーム, Monsutā Fāmu), is a console game released in North America on November 30, 1997, for the PlayStation system. It is the first game in Tecmo's Monster Rancher series, featuring the raising, fighting, and breeding of monsters.

Gameplay

Although it is possible to acquire a monster in-game, the series is known for the ability to acquire new monsters using Compact Discs (CDs). Players can use any readable CD, and the game creates a monster using the CD's metadata. Certain CDs would result in unique monsters: for example, some Christmas music albums will give the player a monster of type "Santa". Once the player has two or more monsters in reserve, they can be combined, creating a new monster with traits of both 'parents.'

Once the player has a monster, it can then be raised to be a fighting machine. There are six stats that determine how the monster does in battle: Power fuels physical attacks, Intelligence fuels and defends against energy attacks, Life determines monster's hit points, Skill affects accuracy, Speed helps evade opponents' attacks, and Defense reduces damage received from physical attacks. Monsters train either by doing chores nearby, or can be sent to be trained by experts, where they have the chance to gain new attack techniques. It is possible to increase some of the monster's stats with food or vitamins, but vitamins comes at a price of decreasing one stat as well as shorting the life span dramatically.

Currency can be used to purchase items in the game, earned by winning monster fighting tournaments. The game can end if the player runs out of currency to manage the monster.

The primary way to advance through the game is through monster fighting tournaments. While in battle, each monster has attacks available to it, some moves are only available at close range, others from a distance. Players cannot control the monster directly in a fight, but can call for their monster to stay away or close in, and attack with whichever move is available at the current range.

In Monster Rancher 2 and Monster Rancher Advance 2, Holly, the assistant from this game, cameos as a rancher from the group, AGIMA, for whom the player trains monsters.

Reception

The game received "favorable" reviews according to the review aggregation website Metacritic.[1]

References

  1. ^ a b "Monster Rancher for PlayStation Reviews". Metacritic. Retrieved June 1, 2016.
  2. ^ House, Michael L. "Monster Rancher - Review". AllGame. Archived from the original on December 11, 2014. Retrieved June 1, 2016. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  3. ^ "Monster Rancher". Electronic Gaming Monthly. 1998.
  4. ^ "Monster Rancher". Game Informer (58). February 1998. Archived from the original on September 30, 1999. Retrieved June 1, 2016. {{cite journal}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  5. ^ Air Hendrix (1998). "Monster Rancher Review for PlayStation on GamePro.com". GamePro. Archived from the original on January 12, 2005. Retrieved June 2, 2016. {{cite journal}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  6. ^ Gerstmann, Jeff (January 27, 1998). "Monster Rancher Review". GameSpot. Retrieved June 1, 2016.
  7. ^ Douglas, Adam (November 19, 1997). "Monster Rancher". IGN. Retrieved June 1, 2016.
  8. ^ "Monster Rancher". Official U.S. PlayStation Magazine. 1998.