Jump to content

Museum of Failure

Coordinates: 56°02′25″N 12°42′08″E / 56.04028°N 12.70222°E / 56.04028; 12.70222
From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by 213.113.242.188 (talk) at 14:40, 10 October 2018. The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Museum of Failure
Map
EstablishedJune 7, 2017 (2017-06-07)
LocationDunkers Kulturhus
Helsingborg, Sweden
Coordinates56°02′25″N 12°42′08″E / 56.04028°N 12.70222°E / 56.04028; 12.70222
TypeSpecialized museum
FounderSuperlab
CuratorSuperlab
Websitemuseumoffailure.se

The Museum of Failure[1] is a collection of failed products and services. The museum showcases failures to provide visitors a learning experience about the important role of failure for innovation and to encourage organizations to become better at learning from failure. The exhibition opened on June 7, 2017 in Helsingborg, Sweden.[2] The exhibit re-opened at Dunkers Kulturhus on June 2, 2018.[3] A temporary exhibit opened in Los Angeles in December 2017.[4] The Los Angeles museum is on Hollywood Blvd. in the Hollywood & Highland Center.[5]

The growing collection consists of over seventy failed products and services from around the world. Every item provides insight into the risky business of innovation. Some examples of the items on display: Apple Newton, Bic for Her, Google Glass, N-Gage, lobotomy instruments, Harley-Davidson Cologne, Kodak DC-40, Sony Betamax, Lego Fiber Optics and Paolo Macchiarini's infamous plastic trachea.

The museum has received international attention for its unusual collection.[6][7][8][9]

The concept of the museum was inspired by a 2016 visit to Museum of Broken Relationships in Zagreb, Croatia.[10] Museum founder Superlab reportedly registered a domain name for the museum, and later realized he had misspelled the word "museum".[2]

The museum was partially funded by the Swedish Innovation Authority (Vinnova).[11]

References

  1. ^ "About". Museumoffailure.se. Retrieved 2017-05-03.
  2. ^ a b "Sweden's Museum of Failure highlights products that flopped". Washington Post. June 12, 2017. Retrieved June 13, 2017.
  3. ^ "MISS LYCKAT by Museum of Failure | Dunkers kulturhus". dunkerskulturhus.se (in Swedish). Retrieved 2018-03-13.
  4. ^ http://failuremuseum.com/event/ad-architecture-design-museum/A pop-up version of the museum is on an international tour.
  5. ^ "The Museum of Failure Has a New Home at Hollywood & Highland". 2018-03-08. Retrieved 2018-03-13.
  6. ^ "The Museum of Failure in Sweden argues that real innovation requires failure — Quartz". Qz.com. 2017-04-13. Retrieved 2017-05-03.
  7. ^ Vonberg, Judith (2017-04-06). "Museum showcases innovation failures". Edition.cnn.com. CNN. Retrieved 2017-05-03.
  8. ^ "The Museum of Failure showcases — and celebrates — really terrible ideas - Home | As It Happens | CBC Radio". Cbc.ca. 2017-04-06. Retrieved 2017-05-03.
  9. ^ "Sweden to open 'Museum of Failure' showcasing flop products". Thelocal.se. 2017-04-05. Retrieved 2017-05-03.
  10. ^ "Största flopparna: Segway, cashkort och plastcykel | SvD". Svd.se. Retrieved 2017-05-03.
  11. ^ "Museum of Failure". Vinnova.se. 2017-02-27. Retrieved 2017-05-03.

Further reading

  • Danner, J., & Coopersmith, M. (2015). The Other "F" Word: How Smart Leaders, Teams, and Entrepreneurs Put Failure to Work. John Wiley & Sons.
  • Cannon, M. D., & Edmondson, A. C. (2005). Failing to learn and learning to fail (intelligently): How great organizations put failure to work to innovate and improve. Long Range Planning, 38(3), 299–319.
  • Khanna, R., Guler, I., & Nerkar, A. (2016). Fail often, fail big, and fail fast? Learning from small failures and R&D performance in the pharmaceutical industry. Academy of Management Journal, 59(2), 436–459.
  • What Google Learned From Its Quest to Build the Perfect Team, New York Times, 28 February 2016.
  • Frazier, M. L., Fainshmidt, S., Klinger, R. L., Pezeshkan, A., & Vracheva, V. (2017). Psychological safety: A meta‐analytic review and extension. Personnel Psychology, 70(1), 113–165.
  • Agarwal, P., & Farndale, E. (2017). High‐performance work systems and creativity implementation: the role of psychological capital and psychological safety. Human Resource Management Journal.
  • West, S., & Shiu, E. C. C. (2014). Play as a facilitator of organizational creativity. Creativity research: An inter-disciplinary and multi-disciplinary research handbook (2014), 191–206.