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==External links==
* [http://www.webneurons.com Webneurons.com, computer programming system based on webpages and software neurons]
* [http://www.neuroinsights.com NeuroInsights: neurotechnology market and investor reports, newsletters and events]
*[http://lifeboat.com/ex/neurotechnology.and.society Neurotechnology and Society (2010-2060)]
* [http://openeeg.sourceforge.net/doc/ The open-source Electroencephalography project], [http://pceeg.sourceforge.net/ Programmable chip version]
* [http://transcenmentalism.org/OpenStim/ OpenStim: The Open Noninvasive Brain Stimulator]
* [http://www.sigmorobot.com/technology/news/brain_controlled_game.htm Brain controlled video game] Boy controls video game through brain-machine interface October, 2006
*[http://krasnow.gmu.edu Krasnow Institute for Advanced Study at George Mason University]
*[http://neuro.media.mit.edu/ MIT Media Lab, Neuroengineering and Neuromedia Group]
*[http://www.neuromodulation.com International Neuromodulation Society]
*[http://www.neuromodulation.org North American Neuromodulation Society]
*[http://www.neurotechreports.com Neurotech Industry Reports and Newsletter]
*[http://www.neurotechnetwork.org/index.html Neurotech Network Organization]
*[http://www.potomacinstitute.org/academiccen/cns.htm Center for Neurotechnology Studies at Potomac Institute for Policy Studies]
*[http://research.dynamicpatterns.com/neuronnews Neuron News from Dynamic Patterns]


== References ==
== References ==

Revision as of 22:12, 17 August 2008

Neurotechnology is a field of science edits the body and mind through the Nervous System by electronics and mechanisms.

Background

When the field of neuroscience began to self-organize in the 1960s, the experimental model was the laboratory rat and the technologies deployed were crude by today's standards. In a typical early example, neuroscientists would implant stimulating or recording electrodes chronically into the rat brain and attempt to use electrical stimulation (similar to modern deep brain stimulation) to change the behavior of the experimental animal. What happened in the rat brain was supposed to yield understanding of how the human brain might work.

Modern Neuroscience creates Neurotechnologies

Neuroscience has matured now to the point where, with non-invasive human brain imaging, the common experimental model is the human subject volunteer and the questions being asked, get at some of the fundamental questions of what it means to be human and to have a mind. The revolution in technologies that has made this maturation possible extends from gene to hospital bed-side and is now referred to as neurotechnology. Some examples of neurotechnology include the CAT scanner, fMRI, Magnetoencephalography (MEG), Positron emission tomography, high-throughput genetic sequencing, brain proteomics and psychopharmaceuticals. These technologies also include neural modeling simulations, biological computers, and human-brain interfaces (prosthetics).

Neurotechnologies present neuroethical challenges

As these new technologies have emerged, ethicists have begun to raise questions of how the new technologies might be practically used and what policies might govern their use [1]. Applications such as deception detection, neuro-marketing and the potential for artificially augmenting cognition all have policy implications.

Understanding human mind

The neurotechnology revolution has enabled the possibility for the Decade of the Mind initiative. It also offers the possibility of revealing the mechanisms by which mind and consciousness emerge from brain.



References