On-Court Tennis

From Wikipedia, the free encyclopedia
Cover art
Publisher(s)Activision
Platform(s)Commodore 64
Release1984
Genre(s)Sports
Mode(s)Single-player

On-Court Tennis is a computer game developed by Activision's Gamestar division and published in 1984 for the Commodore 64.

Gameplay[edit]

On-Court Tennis is a tennis simulation in which the player can challenge either the computer or another player.[1] The game automatically moves the avatar to the ball; the player controls the swing and timing.[2]

Reception[edit]

In 1985, Ahoy! stated that the Commodore 64 version of On-Court Tennis "features fluid animation, highly sophisticated computerized opponents in the solitaire mode, and true-to-life strategy". It concluded that the game was "truly a landmark computer entertainment program. It takes a fresh look at a subject, video tennis, which many considered totally washed out. This outstanding disk proves them wrong".[2] In 1988, Dragon gave the game 4 out of 5 stars.[1]

Reviews[edit]

References[edit]

  1. ^ a b Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (April 1988). "The Role of Computers". Dragon (132): 80–85.
  2. ^ a b Katz, Arnie (May 1985). "On-Court Tennis". Ahoy!. p. 63. Retrieved 27 June 2014.
  3. ^ "GAMES Magazine #70". December 1985.

External links[edit]