Ozma Wars
Ozma Wars | |
---|---|
Developer(s) | Logitec Corp. |
Publisher(s) | Shin Nihon Kikaku |
Platform(s) | Arcade |
Release | Template:Vgy |
Genre(s) | Fixed shooter |
Mode(s) | Up to two players, alternating |
Ozma Wars (オズマ・ウオーズ) is a 1979 fixed shooter arcade game,[1] and the first game developed by Logitec Corp. and published by SNK, who were still known as Shin Nihon Kikaku at the time.
Gameplay
The player controls a spacecraft which must fend off UFOs, meteors, and comets. Instead of lives, the player is given an energy reserve that is constantly diminishing; getting hit by the enemy causes gameplay to stop momentarily and a large amount of energy is depleted. Every so often, a mothership will appear and dock with the player's spacecraft, allowing the energy to be refilled. There are 3-4 recognizable stages as the game progresses and new enemies begin to appear. After these, the mothership will appear, and the cycle starts over; this continues indefinitely until the energy reaches zero.
Due to the game being monochrome and a conversion kit for Space Invaders, many Ozma Wars monitors used the Space Invaders color overlay.
Legacy
There are two bootleg versions of this game called Space Phantoms and Solar Flight. In Space Phantoms the player's ship looks like an angel, and the enemies appear as different types of insects.
References
- ^ The History of SNK Archived 2012-05-14 at the Wayback Machine, GameSpot, Accessed February 16, 2009