Panzer Dragoon II Zwei

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Panzer Dragoon II Zwei
Panzer Dragoon Zwei II Boxart.jpg
North American cover art
Developer(s) Team Andromeda
Publisher(s) Sega
Director(s) Tomohiro Kondo
Producer(s) Bill Person
Designer(s) Kentaro Yoshida
Yukio Futatsugi
Manabu Kusunoki
Composer(s) Yayoi Wachi
Junko Shiratsu
Tomonori Sawada
Series Panzer Dragoon
Platform(s) Sega Saturn
Release date(s)
  • JP March 22, 1996
  • NA 1996
Genre(s) Rail shooter
Mode(s) Single player

Panzer Dragoon II Zwei is a rail shooter released exclusively for the Sega Saturn in 1996. A prequel to the first Panzer Dragoon, it was developed by Team Andromeda, one of Sega's internal development studios. A PC version was planned for release on GameTap, but was never released.[1]


The player takes control of Jean-Luc Lundi. Lundi lives in a superstitious village where mutant coolias are killed, but when Lundi discovers a mutant coolia with wings, he decides to keep it and let it live. Lundi names the coolia 'Lagi'. Lagi has a strange green glow in his throat. After a few years the coolia begins to grow wings. Lundi takes the coolia out to try to get him to fly.

On one occasion, when Lundi takes Lagi out, a huge ship called 'Shelcoof' controlled by Sestren destroys Lundi's village in an attempt to kill Lagi, who is possessed by the Heresy Program. Lagi's green glow grow's brighter and Lagi fires arrows of light from his mouth, the trademark attack of dragons from the ancient age. The lasers do not reach Shelcoof and Lundi begins to chase Shelcoof on Lagi's back. The ultimate goal of the game is to take down Shelcoof.


As with other Panzer Dragoon games (apart from Panzer Dragoon Saga), Zwei is a rail shooter.[2] Each level has a certain amount of enemies that must be defeated with either Lundi's gun or Lagi's lasers. There is also the berserk attack, which is a rain of lasers from Lagi for a limited amount of time eliminating all enemies on screen.

Zwei has considerably more mechanical depth than Panzer Dragoon, with alternate routes to be taken and a dragon that evolves based on the player's performance.[3]


The four reviewers of Electronic Gaming Monthly gave the game an average of 8.25 out of 10, applauding it for its multiple routes, differing dragon transformations, and "some of the best graphics ever seen on Sega's 32-bit powerhouse". However, they criticized that the game's low difficulty leaves it with little longevity.[4] Sega Saturn Magazine gave it a 95%, praising the impressive attention to detail in the graphics and the multiple routes. They concluded that it "belongs up there with VF2 and Sega Rally as the standard-bearer for its genre."[5]

IGN staff writer Levi Buchanan ranked Panzer Dragoon II Zwei fifth in his list of the top 10 Sega Saturn games, saying "The original Panzer Dragoon that flanked the Saturn at launch was nothing short of revelation. But this sequel improves on almost everything, offering better graphics, smoother animations, changing dragon forms, and branching routes."[6]

See also[edit]


  1. ^ Klepek, Patrick (13 April 2007). "Panzer Dragoon and Sequel Coming to GameTap". Ziff Davis. Retrieved 20 April 2013. 
  2. ^ "The Return of Panzer Dragoon!". Maximum: The Video Game Magazine (Emap International Limited) (3): 114. January 1996. 
  3. ^ Guise, Tom (February 1996). "Double Dragoon". Sega Saturn Magazine (Emap International Limited) (4): 30–37. 
  4. ^ "Panzer Dragoon II Review". Electronic Gaming Monthly (Ziff Davis) (82): 32. May 1996. 
  5. ^ Allsetter, Rob (May 1996). "Review: Panzer Dragoon 2". Sega Saturn Magazine (Emap International Limited) (7): 70–71. 
  6. ^ Buchanan, Levi (2008-07-29). "Top 10 SEGA Saturn Games". IGN. Retrieved 2013-04-03.