Jump to content

Premiere (video game)

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Tom.Reding (talk | contribs) at 02:44, 27 February 2018 (Fix Category:Pages using deprecated image syntax; WP:GenFixes on, using AWB). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Premiere
Cover artwork for the Amiga ECS/OCS release.
Developer(s)The 8th Day[2]
Publisher(s)Core Design[2]
Producer(s)Jeremy Heath-Smith
Programmer(s)Daniel Scott
Artist(s)Jerr O'Carroll
Composer(s)Martin Iveson
Platform(s)Amiga[1]
Amiga CD32[2]
Release1992[1]
1994[2]
Genre(s)Platform[2]

Premiere is a side-scrolling platform video game, which Core Design published for the Amiga in 1992 and Amiga CD32 in 1994.[2][1]

The player takes the role of Clutch, a young film editor, who had the reels for his film stolen from him on the night before the film's premiere. The goal is to get to six different levels, represented as movie sets, and return the film.

References

  1. ^ a b c "Premiere". Hall of Light. Retrieved 28 July 2012.
  2. ^ a b c d e f "Premiere". Hall of Light. Retrieved 28 July 2012.