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Queen's Harvest

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Queen's Harvest
CodeB12
Rules requiredDungeons & Dragons
Character levels1 - 3
Campaign settingMystara
AuthorsCarl Sargent
First published1989
Linked modules
B1, B2, B3, B4, B5, B6, B7, B8, B9, B1-9, B10, B11, B12, BSOLO

Queen's Harvest is a 1987 adventure module for the Dungeons & Dragons roleplaying game. Queen's Harvest picks up its story where B11, King's Festival left off; it can be played as a sequel to that adventure or as a complete adventure in itself. It is tailored for beginning Dungeon Masters and players and contains helpful hints on adventuring and the land of Karameikos. Its module code is B12 and its TSR product code is TSR 9261.

Plot summary

In Queen's Harvest, the player characters must enter a dead wizard's lair to obtain the perilous objects he left behind.[1] The characters become embroiled in royal politics as adventure progresses.[1]

The wizard Kavorquian is dead, but certain items belonging to his adopted son were in the wizard's keeping at the time of his demise. The player characters must venture into the silent vaults of Kavorquian's stronghold and recover the missing property. The story ultimately leads the player characters into the nether reaches of Penhaligon's politics to confront Ilyana Penhaligon, the mad pretender to the throne.

Publication history

B12 Queen's Harvest was written by Carl Sargent and published by TSR in 1989 as a 32-page booklet with an outer folder.[1]

This module is the sequel to B11 King's Festival.[1]

Reception

References

  1. ^ a b c d Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 136. ISBN 0-87975-653-5.

Additional reading

Review: Dragon #171 (1991)