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Quick, Draw!

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This is an old revision of this page, as edited by 77.177.139.67 (talk) at 23:22, 28 November 2016 (References: Remove redundant categories, keep only specific cats: browser game, google app, applied machine learning.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Quick, Draw!
Publisher(s)Google
Designer(s)Jonas Jongejan, Henry Rowley, Takashi Kawashima, Jongmin Kim, Nick Fox-Gieg[1]
Platform(s)Browser
ReleaseNovember 2016
Genre(s)Guessing game
Mode(s)Single-player

Quick, Draw! is an online game developed by Google that challenges players to draw a picture of an object or idea and then uses a neural network artificial intelligence to guess what the drawings represent.[2][3][4] The AI learns from each drawing, increasing its ability to guess correctly in the future.[3] The game is similar to Pictionary in that the player only has a limited time to draw (20 seconds).[2] The concepts that it guesses can be simple, like 'foot', or more complicated, like 'animal migration'.[4]

References

  1. ^ "quick-draw". Retrieved 28 November 2016.
  2. ^ a b Burgess, Matt (16 November 2016). "You can now play a Pictionary-style game called Quick Draw against Google's AI". Wired.co.uk. Retrieved 16 November 2016.
  3. ^ a b Lu, Wendy (24 November 2016). "How Does Google "Quick, Draw!" Work? This Game Makes Learning About Artificial Intelligence Fun". Bustle.com. Retrieved 24 November 2016.
  4. ^ a b Capewell, Jillian (21 November 2016). "Let A Computer Guess What You're Drawing In This High-Tech Pictionary Game". HuffingtonPost.com: Huffington Post. Retrieved 21 November 2016.