RHEM 4: The Golden Fragments

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RHEM 4: The Golden Fragments
Rhem 4 - The Golden Fragments Coverart.png
Developer(s) Knut Müller
Publisher(s) WHA 2 Entertainment, Micro Application (United States)
Distributor(s) WHA 2 Entertainment, Lace Mamba Global (United States)
Engine Macromedia Director
Platform(s) Windows, Macintosh
Release date(s) September 24, 2010 (Europe), November 27, 2010 (North America)
Genre(s) First-person adventure
Mode(s) Single player

RHEM 4: The Golden Fragments is an adventure game designed for PC and Mac by Knut Müller.

Plot[edit]

The game begins with Kales giving you the note and the black crystal explaining the reason why he needs you to come back to RHEM.[1] After you arrive to RHEM by railcar, Kales informs you on a projector the task that you need to fulfill, in this case gather nine golden fragments.[2]

Gameplay[edit]

The game objective is to collect all nine golden fragments to safely return to the outside world.

Reception[edit]

RHEM 4 have received quite favorable reviews from both critics and gamers alike:

Gamers:

Critics: The game received 7.5 from Gamers Daily News[3] and 58% from Electronic Theatre the later of which said that the game is not groundbreaking but it undoubtedly achieves everything it set out too.[4]

References[edit]

  1. ^ "RHEM 4". IGN. Archived from the original on August 7, 2010. Retrieved December 4, 2010. 
  2. ^ "RHEM 4". Spawn Point. Retrieved December 4, 2010. [dead link]
  3. ^ Christopher Rick. "Rhem 4 Review (PC)". Gamers Daily News. Archived from the original on February 1, 2011. Retrieved December 4, 2010. 
  4. ^ "Electronic Theatre In-depth Review: RHEM 4". Electronic Theatre. September 22, 2010. Archived from the original on February 1, 2011. Retrieved December 4, 2010. 

External links[edit]