Rubber banding

From Wikipedia, the free encyclopedia
Jump to: navigation, search

Rubber banding may refer to:

  • the rubber band effect in dynamic game difficulty balancing, where AI characters with a more severe disadvantage are harder to beat and vice versa.
  • in online gaming, an undesirable effect of latency in which a moving object appears to leap from one place to another without passing through the intervening space; also called "warping" or "teleporting"
  • in 2D computer graphics, anchoring a line segment at one end and moving the other end
  • in console gaming, this can refer to the act of holding a trigger down with a rubber band in order to perform some kind of auto-attack or cheat.