Seasons After Fall

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Seasons After Fall
Developer(s)Swing Swing Submarine
Publisher(s)Focus Home Interactive
Designer(s)
  • William David Edit this on Wikidata
EngineUnity
Platform(s)Microsoft Windows, PlayStation 4, Xbox One
Genre(s)Puzzle, platform

Seasons After Fall is a video game developed by Swing Swing Submarine and published by Focus Home Interactive.

Gameplay

The game will primarily consist of a mixture of platforming and puzzle solving. Flying jellyfish can be used as modes of transportation. Certain plants will allow the fox to jump higher. Gradually into the game the player will unlock the ability to change seasons at their will, which can manipulate the environment to allow the player to progress. The fox will be unable to die in the game.[1] The game will not contain a steep difficulty curve in an attempt to feel generous to players.[2]

Plot

The game will follow a Red fox as it traverses a mysterious forest in an effort to rescue the lost spirits of the four seasons.[3]

Development

Seasons After Fall was showcased at the 2015 Game Developers Conference.[1] It will be released on Windows, OS X, Linux, and consoles in 2016.[3] A trailer was shown at Gamescom 2014.[4]

Reception

It has a score of 76 on Metacritic.[5]

References

  1. ^ a b Turi, Tim (March 6, 2015). "The Very Best Indie Games Of GDC 2015". Game Informer. Retrieved March 24, 2015.
  2. ^ Morrow, Rob (January 15, 2015). "Seasons after Fall is fiendishly cute, coming in 2016". Destructoid. Retrieved March 24, 2015.
  3. ^ a b "Seasons After Fall". Retrieved March 24, 2015.
  4. ^ "Seasons After Fall: Debut Trailer". GameTrailers. Retrieved March 24, 2015.
  5. ^ "Seasons After Fall Metacritic listing" (http://www.metacritic.com/game/pc/seasons-after-fall). Metacritic. Accessed 6th September 2016.

External links