Space Quest (role-playing game)
Appearance
Space Quest is a role-playing game published by Tyr Gamemakers Ltd. in 1977.
Description
Space Quest is a science-fiction space-adventure system, an early class-and-level game.[1] The rules cover character abilities, caste and rank, skills, races, psionics, and character classes: spacers, warriors, mutates (psionics), technics, or biotechs.[1] The game also includes rules for starships and equipment.[1] Space encounters include traders, pirates, roboids, and space monsters such as voidsharks.[1]
Publication history
Space Quest was designed by Paul Hume and George Nyhen, and published by Tyr Gamemakers Ltd. in 1977 as a 110-page digest-sized book.[1]
Reception
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Reviews
- The Space Gamer (Issue 14 - Nov 1977)
References
- ^ a b c d e Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 312. ISBN 0-87975-653-5.