Sprung (video game)
This article consists almost entirely of a plot summary. (March 2014) |
Sprung | |
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File:Sprung.jpg | |
Developer(s) | Guillemot, Inc. |
Publisher(s) | Ubisoft |
Composer(s) | Tom Salta |
Platform(s) | Nintendo DS |
Genre(s) | Adventure Dating Simulation |
Mode(s) | Single player |
Sprung is a video game for the Nintendo DS. It was released in North America on December 7, 2004. Sprung puts players in the shoes of either Becky or Brett who try to get an NPC of the opposite sex to fall in love with them. Players "flirt" their way through conversations; player responses influence the resulting NPC dialogue. Sprung can be regarded as a dating sim, though the linearity and variety in the game (as well as its humor) lend it more to being an adventure game. The working title for Sprung was Crush.[1]
Story
Brett and Becky have been longtime friends for as long as they could remember. They go on a trip to a ski resort owned by Connor. Their feelings for one another made both of them go on the trip together as an attempt to find not only love but promising future opportunities. Brett is hopelessly placed on the bottom of the totem pole, where he has to deal with Elliot and Conor, two well-to-do men who are richer, more charming and more famous than him. Becky's story revolves around her relationship with Brett, Becky was promised a modelling career by Elliot but the price of the contract was a chance to date her. As Brett tries to win the heart of the girls against the two big shots of the resort, Becky is caught in a model rat race against Kiki and Alex while she wonders: Who does she really love?
Critical reception
Aggregator | Score |
---|---|
GameRankings | 48.18%[2] |
Metacritic | 48/100[3] |
Publication | Score |
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Electronic Gaming Monthly | 3.33/10[4] |
Game Informer | 6/10[5] |
GameRevolution | F[6] |
GameSpot | 6/10[7] |
GameSpy | [8] |
IGN | 4/10[9] |
NGC Magazine | [10] |
Nintendo Power | 3.8/5[11] |
Nintendo World Report | 8/10[12] |
PALGN | 4/10[13] |
Detroit Free Press | [14] |
The Sydney Morning Herald | [15] |
Sprung was met with negative reception, as GameRankings gave it a score of 48.18%,[2] while Metacritic gave it 48 out of 100.[3]
See also
References
- ^ Harris, Craig (October 7, 2004). "First Info: Crush". IGN. Retrieved November 28, 2014.
- ^ a b "Sprung for DS". GameRankings. Retrieved November 28, 2014.
- ^ a b "Sprung for DS Reviews". Metacritic. Retrieved November 28, 2014.
- ^ EGM staff (January 2005). "Sprung". Electronic Gaming Monthly (187): 140.
- ^ Mason, Lisa (January 2005). "Sprung". Game Informer (141): 149. Archived from the original on May 28, 2007. Retrieved November 28, 2014.
{{cite journal}}
: Unknown parameter|deadurl=
ignored (|url-status=
suggested) (help) - ^ Silverman, Ben (December 21, 2004). "Sprung Review". Game Revolution. Retrieved November 28, 2014.
- ^ Davis, Ryan (December 14, 2004). "Sprung Review". GameSpot. Retrieved November 28, 2014.
- ^ Theobald, Phil (December 16, 2004). "GameSpy: Sprung". GameSpy. Retrieved November 28, 2014.
- ^ Harris, Craig (December 14, 2004). "Sprung". IGN. Retrieved November 28, 2014.
- ^ "Sprung". NGC Magazine. April 2005.
- ^ "Sprung". Nintendo Power. 189: 114. February 2005.
- ^ Slughart, Ty (December 27, 2004). "Sprung". Nintendo World Report. Retrieved November 28, 2014.
- ^ Van Leuveren, Luke (August 7, 2005). "Sprung Review". PALGN. Archived from the original on October 6, 2009. Retrieved November 28, 2014.
{{cite web}}
: Unknown parameter|deadurl=
ignored (|url-status=
suggested) (help) - ^ Schaefer, Jim (December 26, 2004). "DOUBLE TROUBLE: New DS games lack the originality to fill two screens". Detroit Free Press. Archived from the original on December 28, 2004. Retrieved November 28, 2014.
{{cite news}}
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ignored (|url-status=
suggested) (help) - ^ Hill, Jason (March 3, 2005). "Fast and fluid". The Sydney Morning Herald. Retrieved November 28, 2014.
External links
- Official website from publisher Ubisoft
- Sprung at MobyGames
- Longtail Studios, formerly Guillemot Inc.