|Developer(s)||Chris Hecker |
|Artist(s)||John Cimino, Reika Yoshino|
|Platform(s)||Windows, OS X|
SpyParty is an indie video game being developed by Chris Hecker. SpyParty was first shown at the Experimental Gameplay Workshop at the 2009 Game Developers Conference. Hecker describes his game as "an asymmetric multiplayer espionage game, dealing with the subtlety of human behavior, character, personality, and social mores, instead of the usual spy games explosions and car chases".
SpyParty is played between two players: one plays as the "spy" and the other is the "sniper". The spy is given control of one of several avatars at a high society cocktail party, and must complete a pre-determined number of missions within a time limit while attempting to blend in with the other AI-controlled characters. The sniper, viewing the party from the outside, does not know which avatar is the spy and must observe all of them to deduce which one it is. The sniper wins if they identify the spy and shoot them or if the spy runs out of time without finishing their missions. The spy wins the game if they complete all of their missions or if the sniper shoots a character other than the spy.
Hecker has stated that there will be modes beyond than the current two-player Spy vs. Sniper game in the future once the core game design is complete.
To help with the illustrations in the game, John Cimino joined the SpyParty team in September 2011 and the updated artwork was revealed to the public the following year on SpyParty's official website.
In early October 2013, Hecker and Cimino released new character and environment art to the open beta. This included five new playable characters and one new level, "Modern". Chris Hecker uses the words "illustrative" and "timeless" to describe the new art style and has stated a goal of being "the most diverse game ever". As of October 2016, there are 21 characters available for players.
Despite claiming in March 2010 that the game would be released in two years, Hecker has not provided a release date for the final product, apart from a somewhat humorous tweet saying the game is still another two years away from completion in March 2013. In late 2017, the developer announced that an early access release on Steam was coming in early 2018. He later announced that the game early access would be available on Steam on April 12.
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