Super Trolley
Super Trolley | |
---|---|
Developer(s) | Icon Design Ltd. |
Publisher(s) | Mastertronic |
Platform(s) | Amstrad CPC, ZX Spectrum Commodore 64 |
Release | 1988 |
Genre(s) | Action |
Super Trolley, is a 1988 video game produced by Icon Design Ltd. where the player takes control of a supermarket employee.
Gameplay
Players control a supermarket worker who is tasked with stocking the supermarket shelves, finding lost babies and removing dogs from the store. The objective of the game is to successfully complete each day's tasks from Monday through to Saturday, the latter being the busiest day of the week, without being sacked. As this is accomplished the player's character is promoted, eventually becoming the store manager and sacking his former employer.[1]
Before shelves can be filled the player must price each item in the warehouse,[2] which involves attaching labels to goods.[3]
Development
The game was developed after a wish by Andrew Collett was sent to the television programme Jim'll Fix It.[3]
Critical response
Publication | Score |
---|---|
Crash | 54%[4] |
Computer and Video Games | 21/40[5] |
The game received average reviews, with some magazines not offering coverage.
References
- ^ Hamza, Katharina; Roberts, Nick (May 1988). "Reviews - Super Trolley". Crash (52). Newsfield: 14.
- ^ Houghton, Gordon; Sumner, Paul (August 1988). "Budget Test - Super Trolley". Zzap!64 (40). Newsfield: 88.
- ^ a b Jenkins, Chris (June 1988). "Reviews - Super Trolley". Computer and Video Games (80). Dennis Publishing: 46.
- ^ http://www.worldofspectrum.org/showmag.cgi?mag=Crash/Issue52/Pages/Crash5200014.jpg
- ^ http://www.worldofspectrum.org/showmag.cgi?mag=C+VG/Issue080/Pages/CVG08000046.jpg
External links
- Entry at gamespot.com