Tabula (game)
Tabula (Byzantine Greek: τάβλι), meaning a plank or board,[1] was a Greco-Roman board game, and is generally thought to be the direct ancestor of modern backgammon.
History
According to the Etymologiae by Isidore of Seville, tabula was first invented by a Greek soldier of the Trojan War named Alea.
[3][4] The earliest description of "τάβλι" (tavli) is in an epigram of Byzantine emperor Zeno (r. 474–475; 476–491), given by Agathias of Myrine (6th century AD), who describes a game in which Zeno goes from a strong position to a very weak one after an unfortunate dice roll.[2] The rules of Tabula were reconstructed in the 19th century by Becq de Fouquières based upon this epigram.[2][5] The game was played on a board nearly identical to a modern backgammon board with 24 points, 12 on each side.[2] Two players had 15 pieces each, and moved them in opposing directions around the board, according to the roll of three dice.[2][5] A piece resting alone in a space on the board was vulnerable to being hit.[2] Hitting a blot, reentering a piece from the bar, and bearing off, all had the same rules as today. The only differences with modern backgammon were the use of an extra die (three rather than two) and the starting of all pieces off the board (with them entering in the same way that pieces on the bar enter in modern backgammon).
In the epigram Zeno, who was white (red in illustration), had a stack of seven checkers, three stacks of two checkers and two blots, checkers that stand alone on a point and are therefore in danger of being put outside the board by an incoming opponent checker. Zeno threw the three dice with which the game was played and obtained 2, 5 and 6. As in backgammon, Zeno could not move to a space occupied by two opponent (black) pieces. The white and black checkers were so distributed on the points that the only way to use all of the three results, as required by the game rules, was to break the three stacks of two checkers into blots, thus exposing them to capture and ruining the game for Zeno.[2][6]
Tabula was most likely a later refinement of ludus duodecim scriptorum, with the board's middle row of points removed, and only the two outer rows remaining.[5]
Today, the word "τάβλι" is still used to refer to backgammon in Greece,[7] as well as in Syria and Turkey (as tavla), Bulgaria(as tabla) and in Romania (as table); in these countries, backgammon remains a popular game played in town squares and in cafes.
References
Citations
- ^ Rich 1881, p. 641: "TAB'ULA (πλάξ, σανίς, πίναξ). A plank or board..."
- ^ a b c d e f g Austin 1934, pp. 202–205.
- ^ Lapidge & O'Keefe 2005, p. 60.
- ^ Barney et al. 2006, XVIII.lx–lxix.2 (p. 371): "lx. The gaming-board (De tabula) Dicing (alea), that is, the game played at the gaming-board (tabula), was invented by the Greeks during lulls of the Trojan War by a certain soldier named Alea, from whom the practice took its name. The board game is played with a dice-tumbler, counters, and dice."
- ^ a b c Austin 1935, pp. 76–82.
- ^ Bell 2012, pp. 33–35.
- ^ Koukoules 1948, pp. 200–204.
Sources
- Austin, Roland G. (1934). "Zeno's Game of τάβλι". The Journal of Hellenic Studies. 54 (2): 202–205. doi:10.2307/626864. JSTOR 626864.
{{cite journal}}
: Invalid|ref=harv
(help) - Austin, Roland G. (February 1935). "Roman Board Games. II". Greece & Rome. 4 (11): 76–82. doi:10.1017/s0017383500003119. JSTOR 640979.
{{cite journal}}
: Invalid|ref=harv
(help)CS1 maint: year (link) - Barney, Stephen A.; Lewis, W.J.; Beach, J. A.; Berghof, Oliver (2006). The Etymologies of Isidore of Seville. Cambridge and New York: Cambridge University Press. ISBN 978-1-13-945616-6.
{{cite book}}
: Invalid|ref=harv
(help) - Bell, Robert Charles (2012) [1979]. Board and Table Games from Many Civilizations. New York: Courier Dover Publications. ISBN 9780486145570.
{{cite book}}
: Invalid|ref=harv
(help) - Koukoules, Phaidon (1948). Vyzantinon Vios kai Politismos. Vol. 1. Collection de l'institut français d'Athènes.
{{cite book}}
: Invalid|ref=harv
(help) - Lapidge, Michael; O'Keefe, Katherine O'Brien (2005). Latin Learning and English Lore: Studies in Anglo-Saxon Literature for Michael Lapidge. Toronto: Toronto University Press. ISBN 978-0-80-208919-9.
{{cite book}}
: Invalid|ref=harv
(help) - Rich, Anthony (1881). A Dictionary of Greek and Roman Antiquities. New York: D. Appleton & Company.
{{cite book}}
: Invalid|ref=harv
(help)