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Tail Gunner

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Tail Gunner
Developer(s)Tim Skelly
Publisher(s)Vectorbeam
Designer(s)Dan Sunday Larry Rosenthal
Platform(s)Arcade Game
Release1979 (Arcade)
Genre(s)shooter
Mode(s)Single player
Arcade systemVectorbeam hardware

Tail Gunner is a monochrome vector arcade game created by Vectorbeam in 1979. The premise of the game is that the player is the tail gunner of a large space ship. Enemy spacecraft are approaching the vessel for attack, and the player must aim a set of crosshairs and shoot the enemies before they slip past the player's cannons. In addition to shooting down the enemy ships, the player is also given limited use of a shield that can block ships from passing. The game ends when ten ships slip past the player's cannon.

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