|WikiProject Computing / Software|
Some details on implementations
This far, to figure out how does digital sculpting tools work, I've had to go on and read source codes and bunch of resources.
- probably trade secrets :/ they don't tell you how they do it. I mean, I think mudbox and zbrush use different ways to achieve sculpting but i don't know if they actually tell anyone exactly how they differ. --A Step Into Oblivion (talk) 11:12, 9 January 2011 (UTC)
- Someone familiar with inner workings of Blender can give you an idea... Ostry (talk) 17:19, 11 July 2012 (UTC)
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I don't believe POV-Ray has any "sculpting ability". Sure it can render sculpted model if one can get it translated to POV's SDL, but other than that POV, being a renderer, does not have anything to do with sculpting (a modelling technique). I will remove the link. Ostry (talk) 17:25, 11 July 2012 (UTC)