Talk:Mizzurna Falls/Archive 1
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Archive 1 |
Real time?!
I'm unfamilliar with this game, but I've read two brief overviews of the game in Famitsu and Gamespark. Both talk of the game being "Real time", and Famitsu says it needs to be completed in one week real time. I did not add this information to the article, since I'm not sure if I'm translating wrong, or if that's really how the game plays. What do they mea exactly when they say "Real time"? Harizotoh9 (talk) 17:41, 30 April 2019 (UTC)
- I've never played this game and don't speak Japanese eitehr, so I don't have a complete answer for you. I just created the article after doing some research into it. Nice work on getting the Japanese translation though as that now gets us access to loads more sources. :)--Coin945 (talk) 06:59, 1 May 2019 (UTC)
- I watched a video of gameplay, and it seems that the game has an internal clock that counts as you play. Many games time only moves forward when you do something (ie you can have your character just stand in a room in Resident Evil for the end of time and nothing will happen), but it seems like time is real in this game, and you only have a 1 week deadline to solve the case. Harizotoh9 (talk) 16:36, 1 May 2019 (UTC)
Sources
The focus of the non-JP sources are on the attempts to translate the game, rather than the game itself. The discussion of the gameplay, story, and setting, are all relatively brief. Famitsu and Dengeki PlayStation would have covered this game in depth. So my suggestion is to get your hands on a copy of those magazines. Famitsu lists the game as being reviewed in issue 524. There would have been a preview before that issue.
Dengeki PS has an online listing of their print mags covers, and lists the main feature for each game. I can't see the game being listed, but perhaps I missed it?