Talk:Nintendo policy

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Context[edit]

Needs an intro paragraph. Also, should policies really be capitalized? NickelShoe 04:06, 16 February 2006 (UTC)[reply]

Perspective[edit]

At the end, when talking about the return policy, it's in second person >.< --Xparasite9 22:10, 10 September 2006 (UTC)[reply]

Sounds like Nintendo Criticism to me.[edit]

Would anyone else support removing the sections on the forums and epilepsy warnings, which are largely irrelevant to the page anyway, and then moving it to Criticism of Nintendo, and then cleaning/sourcing it, since it desperately needs help to get out of NPOV? -- Phoeba WrightOBJECTION! 01:09, 15 June 2007 (UTC)[reply]

don't know if this should go on the policy page, or the regular Nintendo page[edit]

http://www.everything2.com/index.pl?node=Ultra

One of consequences was Nintendo's caution with the NES, especially in the US. Among Nintendo's many draconian protective measures was a hard cap on the number of games a company could produce each year; Nintendo figured that if companies could only make five games a year, they'd have to be good. (This didn't always happen, but that's neither here nor there.)
Thing is, five games isn't a lot, for prolific developers and publishers, like Konami. Several successful publishers, including Konami and Acclaim, were straining under this limit, and petitioned Nintendo to allow them an exception. Nintendo did, by allowing those companies to publish additional games through semi-autonomous subsidiaries. Acclaim used a toy company they had purchased a couple years before (LJN), and, in 1987, Konami founded Ultra Software Corporation (a.k.a. Ultra Games) as a go-between to get around the limit.
The Ultra logo is familiar to many NES owners from the time. It's simply "ULTRA" in bold white sans serif captials, with a series of thin red horizontal lines superimposed. "Games" in small grey capitals is below "ULTRA", aligned to the right.

More stuff there. About their 5 game per year policy, and how they went ahead and let some developers get around that, if their sales were high enough. Dream Focus 17:46, 2 August 2007 (UTC)[reply]

Information on why Nintendo was the way it was, and how this shaped its official policies and views on others[edit]

http://money.cnn.com/magazines/business2/business2_archive/2003/08/01/346319/index.htm Once more, don't know which Nintendo page could use this. Anyone interested in this, might want to check it out. I'm about half way through reading it now, and its really good. Dream Focus 02:34, 6 August 2007 (UTC)[reply]