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Talk:Sixty-six (game)

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I've played this game with almost identical rules, but with 2 players. Likewise, it seems to be based off the german game [Sechsundsechzig] (german for 66) which also uses 2 players. Is the four player version really the most common?

In Germany and Austria the two-player game is certainly much more common. I haven't seen the 4 player game before. It looks like some Euchre players mangled the Sechsundsechzig rules  ThStev 06:53, 25 January 2007 (UTC)[reply]

I also have never seen the 4-player game and I learned this game in Hungary. Some of the rules are a bit different - ie. you HAVE to win a trick in order for your marriage to count.

polish american playing communities

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I learned this game from my grandfather, dziadzia. It was popularly and regularly played in South Bend, Indiana Polish-American communities in the 50s, 60s and 70s (probably earlier). Bidding and counting was done in Polish. There were tournaments and money games. My father and my three younger brothers play, along with next generation about 3 are old enough to play. We usually play 4 person game (teams of two). The 3 person game is know as cutthroat.

jdk —Preceding unsigned comment added by 70.22.59.29 (talk) 16:22, 28 December 2008 (UTC)[reply]

All sorts of comments

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There's stuff in the intro about no. of players being 2 3 or 4 - presumably from a time when one page tried to cover other versions/games. This needs tidying up to make sense.

This being a folk game rather than a formal one, there are probably many local variations, and the current article seems to give too much importance to the ones current in one community. We need to extract whatever is common to all 4-hand versions and discuss that first. Local variations can then follow, and need only serve as examples of the kinds of changes that can be made - anyone from some other playing community will probably be able to add others.

The stuff about scoring with 4s and 6s or 7s and 8S is pretty pointless unless there's a description of how this is done (presumably by exposing different numbers of pips) or a link to a page where this process is explained. (If I'm right in guessing that the basic method is the same in many games, a linked article seems best.) PeterBiddlecombe (talk) 15:32, 13 May 2009 (UTC)[reply]