Test Drive (1987 video game)
Test Drive | |
---|---|
Developer(s) | Distinctive Software |
Publisher(s) | Accolade |
Designer(s) | Brad Gour, Don Mattrick |
Artist(s) | John Boechler, Tony Lee |
Composer(s) | Patrick Payne, Rick Millson |
Series | Test Drive series |
Platform(s) | Amiga, Amstrad CPC, Apple II, Atari ST, Commodore 64, MS-DOS |
Release | |
Genre(s) | Racing |
Mode(s) | Single player |
Test Drive is a cross-platform racing game released by Accolade and developed by Distinctive Software in 1987.[1] It is the first in the Test Drive series of racing games and has been followed by numerous sequels.
Gameplay
The player chooses one of the five following supercars to drive on a winding cliffside two-lane road while avoiding traffic and outrunning police speed traps. The course's five stages are separated by gas station pit stops.
- Lamborghini Countach
- Lotus Esprit Turbo
- Chevrolet Corvette C4
- Porsche 911 Turbo (930)
- Ferrari Testarossa
Reception
Test Drive's sales had surpassed 250,000 copies by November 1989.[2]
Computer Gaming World stated in 1987 that Test Drive "offers outstanding graphics and the potential to 'hook' every Pole Position fan".[3] Compute! praised the excellent graphics and sound, but noted that the game only had one course.[4] The game was reviewed in 1988 in Dragon #132 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 41⁄2 out of 5 stars.[5]
References
- ^ IGN.com: Test Drive
- ^ Staff (November 1989). "Chart-Busters; SPA Platinum". Game Players (5): 112.
- ^ "Christmas Buyers Guide". Computer Gaming World. November 1987. p. 20.
- ^ Tucker, Troy (February 1988). "Test Drive". Compute!. p. 50. Retrieved 10 November 2013.
- ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (April 1988). "The Role of Computers". Dragon (132): 80–85.