The Letter (video game)
The Letter | |
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Developer(s) | TreeFall Studios |
Publisher(s) | TreeFall Studios |
Platform(s) | Wii U |
Release | July 10, 2014 |
Genre(s) | Adventure |
Mode(s) | Single-player |
The Letter is a first-person adventure mystery video game developed and published by Eli Brewer of American indie developer TreeFall Studios. The game is currently version 1.1. The player takes on the role of a young boy, Michael Kennedy, who receives a mysterious letter from his missing father and sets out on a quest to find him. The game was developed on a small budget across one to two months, and subsequently released on the Nintendo eShop on July 10, 2014. Critical reception was strongly negative upon its release, with some reviewers stating that they did not think it was a proper game, and others suggesting that it should be removed from the eShop.
Gameplay
The player takes on the role of a young boy named Michael Kennedy. He receives a letter from his father which states that he has been hired for an "off the books" construction job in a valley down the road from their mountain home, and that he could be dead by the time Michael receives it. Michael decides to go searching for his father. The Letter is a narrative-based game where players find clues and use objects to assist in the search for the boy's father.
Plot
Micheal Kennedy goes to his childhood home to investigate his father's mysterious disappearance. A letter found at his house sends him to his father's workplace, where the player must find various objects. After finding a syringe, the player heads to town to get it examined at the medical testing facility. The door is locked and the player must find the key. Once the player unlocks the medical testing facility. The player will then, after a few minutes in the medical testing facility, will experience one of two endings:
Dream ending:
The player will wake up on a small island, and find a note stating his parents, including his dad, have gone to "the main island" to get food. The player will then see text appear stating it was all a dream.
Cassette ending:
If the player collected all 4 cassettes scatted throughout the game, when the dream ending is over, he will go back to sleep, and hunt his actual house for a fifth cassette. The ending states "The cassette was too distorted to hear or see, and the sun's rays prove to powerful", ending the game.
Development and release
Eli Brewer was inspired to make The Letter after listening to soundtracks of horror games including Eternal Darkness: Sanity's Requiem, ZombiU, Call of Duty: Zombies and Resident Evil.[1] With the lack of mystery horror titles available on the Wii U at the time, Brewer and TreeFall Studios wanted "to shake up the landscape of the game selection with [The Letter]".[2] Fundraising on Indiegogo lasted from March 5 to March 24, 2014 and resulted in just $377 being pledged, 8% of the campaign's $5,000 goal.[2] Brewer developed the game part-time, over the course of one to two months, and said that even if the $5,000 goal had been achieved, the game still would not have been as good as he thought it could have been.[3]
On June 24, it was announced by TreeFall that Nintendo approved The Letter for release on the Nintendo eShop.[4] It was the company's first game release[3] and although initially planned for May, it became available in the store on July 10.[5] On August 13, a trailer for version 1.1 of the game was released, with the new version adding new items, creatures, and environments.[6]
Critical reception
Aggregator | Score |
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GameRankings | 12.52%[7] |
Metacritic | 14/100[8] |
Publication | Score |
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Nintendo Life | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Nintendo World Report | 2 of 10[10] |
Cubed3 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Hardcore Gamer | 1 of 5[12] |
Pure Nintendo Magazine | 4.5 out of 10[13] |
The Letter received almost uniformly negative reviews from critics. As of November 2014[update], the game holds an aggregate 12.52% on GameRankings,[7] and 14 out of 100 on Metacritic,[8] where it also ranks as the fifth worst-reviewed game ever released,[14] as well as the number-one worst-reviewed adventure game.[15] Both of the aggregate scores are based upon four reviews. Criticisms focused on the lack or the poor quality of gameplay, presentation, production values, plot, and length. Some reviewers asked why Nintendo approved it on the eShop at all, and others stated that they did not think it was really a game.[11][12][16]
A zero-out-of-ten-star review came from Albert Lichi of Cubed3, who called The Letter Brewer's "attempt to exploit ignorant consumers."[11] NintendoLife's Dave Letcavage, awarding the game one out of ten stars, named it a "half-formed thought scribbled, almost illegibly, across a post-it note."[9] In a review for Hardcore Gamer, Nikola Suprak gave The Letter a one out of five, concluding that the game "needs to die an unloved death on the Nintendo eShop purchased by absolutely no one."[12] Daan Koopman, writing for Nintendo World Report, said that it "shows that honest intentions will not always get you a good game", and he scored it a two out of ten.[10] Jonathan Holmes of Destructoid called it "an unbelievable new Wii U eShop game", comparing it to other cheaply made games that were released on the WiiWare, including Muscle March, Eco Shooter: Plant 530, and Monsteca Corral.[3] WiiU Daily's Ashley King, opining that it should not be on the eShop, used it as an example of the major issues with Nintendo's quality control, saying it was "an embarrassment for the developer, but most of all...an embarrassment for Nintendo."[16] In a less harsh review, Trevor Gould, reviewing for Pure Nintendo Magazine, said that, even though the game ended way too abruptly and felt unfinished, it is "not bad while it lasts".[13]
Brewer responded to the negative reception of the game:
Just don't give up on the game yet if you're a hater out there, I guess. I'm working on it best I can, I had no money, and I'm just getting started at this game development thing. Hopefully I'll be able to improve it, but we'll definitely learn from our past mistakes like what we've made with this one, but there's a lot of people out there who have enjoyed it, so thank you a whole lot for your support.[3]
References
- ^ Cost, Griffin (July 26, 2014). "An Interview with Treefall Studios' Eli Brewer". Wii's World. Retrieved November 1, 2014.
- ^ a b Brewer, Eli. "The Letter". Indiegogo. Retrieved November 1, 2014.
- ^ a b c d Holmes, Jonathan. "The Letter is an unbelievable new Wii U eShop game". Destructoid. Retrieved November 1, 2014.
- ^ "The Letter has been approved by Nintendo! We..." TreeFall Studios. June 24, 2014. Retrieved November 1, 2014.
- ^ "The Letter: Updates". Indiegogo. Retrieved November 1, 2014.
- ^ Halloran, Karen. "The Letter Version 1.1 Update Has a New Trailer". NintendoLife. Retrieved November 1, 2014.
- ^ a b "The Letter for Wii U". GameRankings. CBS Interactive. Retrieved November 1, 2014.
- ^ a b "The Letter for Wii U". Metacritic. CBS Interactive. Retrieved November 1, 2014.
- ^ a b Letcavage, Dave (July 17, 2014). "Review: The Letter (Wii U eShop)". NintendoLife. Gamer Network. Retrieved November 1, 2014.
- ^ a b Koopman, Daan (July 12, 2014). "The Letter Review". Nintendo World Report. Retrieved November 1, 2014.
- ^ a b c Lichi, Albert (July 26, 2014). "The Letter (Wii U eShop) Review". Cubed3. Retrieved November 1, 2014.
- ^ a b c Suprak, Nikola (July 30, 2014). "Review: The Letter". Hardcore Gamer. Retrieved November 1, 2014.
- ^ a b Gould, Trevor (July 16, 2014). "PN Review: The Letter". Pure Nintendo Magazine. Pure Media, LLC. Retrieved November 2, 2014.
- ^ "Game Releases by Score". Metacritic. CBS Interactive. Retrieved November 1, 2014.
- ^ "Adventure Games". Metacritic. CBS Interactive. Retrieved November 1, 2014.
- ^ a b King, Ashley (July 11, 2014). "The Letter is a "game" that should not be on the Wii U eShop". WiiU Daily. Retrieved November 1, 2014.
External links
- The Letter at Nintendo.com