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The Outforce

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This is an old revision of this page, as edited by Angeldeb82 (talk | contribs) at 23:03, 17 April 2016 (→‎Reception: Added remaining scores and links.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

The Outforce
Developer(s)O3 Games
Publisher(s)Pan Interactive, Strategy First
EngineO3D
Platform(s)Microsoft Windows
Genre(s)Real-time strategy
Mode(s)Single-player, Multiplayer

The Outforce is a traditional top-down real-time strategy game played across a battlefield in space. It's the first game from O3 Games, which later became Starbreeze Studios.

Gameplay

The Outforce is a real-time strategy game set in the depths of space. There are three races from which to choose, and more than 120 different units available, including tow ships, phasing units, and self-destructing units. The 3-D environment features a free-floating camera with a variable zoom field. The game's artificial intelligence has a genetic learning algorithm, and the physics system includes pressure waves, elastic collisions, gravity, and push-and-pull force. Up to eight players can battle it out over the Internet or on a LAN.

Reception

The game received "mixed" reviews according to video game review aggregator Metacritic.[1] Nevertheless, it was a success for O3 Games.[6]

References

  1. ^ a b "The Outforce for PC Reviews". Metacritic. Retrieved April 17, 2016.
  2. ^ Ryan, Michael E. (January 29, 2001). "The Outforce Review". GameSpot. Archived from the original on February 2, 2001. Retrieved April 17, 2016. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  3. ^ Lafferty, Michael (February 2, 2001). "The Outforce Review". GameZone. Archived from the original on June 3, 2009. Retrieved April 17, 2016. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  4. ^ Adams, Dan (February 8, 2001). "The Outforce". IGN. Retrieved April 17, 2016.
  5. ^ "PC Review: The Outforce". PC Zone. 2000.
  6. ^ Pitts, Russ (May 15, 2014). "Making Wolfenstein: a fight club on top of the world". Polygon. Vox Media. Retrieved May 19, 2014.