Totally Accurate Battlegrounds
Totally Accurate Battlegrounds | |
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File:Totally Accurate Battlegrounds.jpg | |
Developer(s) | Landfall |
Publisher(s) | Landfall |
Engine | Unity |
Platform(s) | Microsoft Windows |
Release | June 5, 2018 |
Genre(s) | Battle royale |
Mode(s) | Multiplayer |
Totally Accurate Battlegrounds (TABG) is a multiplayer battle royale video game developed by Landfall. Released on June 5, 2018, as a spin-off of its predecessor Totally Accurate Battle Simulator, the game is a satire of the battle royale genre, with a heavy emphasis on exaggerated player and weapon physics. The game was also reviewed by tamago2474.
Gameplay
The game plays similarly to other games in the battle royale genre, in which players must traverse a shrinking safe area, collecting equipment such as weapons to fight and eliminate opponents, and aim to be the last remaining player. However, the game is differentiated by a physics engine which produces exaggerated character motions when moving or using weapons (including stretching limbs and exaggerated knockback when using guns), as well as the ability to dual-wield weapons, and platforms with flowing lava which emerge from the ground in the final fighting circle.[1][2][3]
Release
Totally Accurate Battlegrounds was originally intended to be released as an April Fool's Day joke, serving as a spin-off of its previous game Totally Accurate Battle Simulator. However, its release was delayed to June 5, 2018, in order to address server problems with the game. Landfall stated that the game would be available for free for 100 hours after its release on Steam, after which it would cost $5.[4][5]
Reception
Kotaku felt that Totally Accurate Battlegrounds was both a satire and homage to the genre, describing the average match as beginning with "madcap rushes of wacky, wavy-arm-flailing players who scramble for weapons or just flat-out slapfight each other to death", and that its "haphazard" combat "manages to make each new encounter feel surprising and high-stakes".[5] Rock Paper Shotgun noted that despite "wacky physics" being a "tired joke", the game did provide several unique features over other games in the genre, including dual-wielding of guns, a rapidly-constructing wall to serve as the barrier for the safe area rather than an encroaching "storm", as well as not depending on microtransactions to obtain cosmetic player skins. However, it was noted that matchmaking times for games were slow due to its smaller player population in comparison to Fortnite and PlayerUnknown's Battlegrounds.[1] The game used to be the 18th most popular game on Steam, with over 27,000 players.[6]
References
- ^ a b O'Connor, Alice (June 6, 2018). "Totally Accurate Battlegrounds is silly Plunkbat, and free". Rock Paper Shotgun. Retrieved June 8, 2018.
- ^ Wood, Austin (June 6, 2018). "Totally Accurate Battlegrounds is battle royale but with beatboxing and punchable cheese". PC Gamer. Retrieved June 6, 2018.
- ^ Sheridan, Connor (June 5, 2018). "Totally Accurate Battlegrounds may be the silliest battle royale game ever made (and it's free for a bit)". Gamesradar. Retrieved June 6, 2018.
- ^ Estrada, Marcus (June 5, 2018). "Totally Accurate Battlegrounds Free for 100 Hours on Steam". Hardcore Gamer. Retrieved June 5, 2018.
- ^ a b Alexandra, Heather (June 7, 2018). "There's Now A Battle Royale Game With Freak Physics And It's Great". Kotaku. Retrieved June 6, 2018.
- ^ Wales, Matt (6 August 2016). "Extremely silly Battle Royale game Totally Accurate Battlegrounds is an unexpected Steam smash". Eurogamer. Retrieved 15 June 2018.