Tremors: The Game

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Tremors: The Game
Tremors Video Game.gif
Developer(s)Rock Solid Studios
Publisher(s)Conspiracy Entertainment
Platform(s)Xbox, GameCube, PlayStation 2, Windows
Genre(s)Survival horror

Tremors: The Game is a cancelled video game that was based on the Tremors franchise. The game was announced in August 2002 by Rock Solid Studios,[1] who had been working on it since April/May 2002.[2]

The game was going to be released for the Xbox, GameCube, PlayStation 2, and Microsoft Windows.[3] Tremors was scheduled for release during the fall of 2003.[4] However, the game was quietly canceled in the summer of that year.[1]


The video game was supposed to be a single-player, third-person, survival-horror action game. The player had to battle various types of Graboids[1] (Graboids and Shriekers were confirmed)[2] with ranged and melee weapons, while finding creative methods to avoid walking on the ground and hiding character's body heat signatures.[1]


It was announced that the game, while containing references to the films and the TV series, would have an independent story line taking place in the desert community of Golden Rock.[2]


  1. ^ a b c d "Tremors". gamespy. Retrieved 5 October 2013.
  2. ^ a b c Sundberg, Christofer (August 1, 2003). "Christofer Sundberg Talks to UK Tremors" (Interview). Interviewed by UK Tremors. Retrieved January 4, 2014.
  3. ^ Marriott, Scott A. "Tremors [Canceled]". allgame. Archived from the original on November 16, 2014. Retrieved 5 October 2013.CS1 maint: unfit URL (link)
  4. ^ "Rock Solid / Studios". Archived from the original on 2002-10-06.