Tunnels of Doom
||It has been suggested that this article be merged into List of TI-99/4A games. (Discuss) Proposed since October 2015.|
|Tunnels of Doom|
Tunnels of Doom is a video game programmed by Kevin Kenney in 1982 for the TI-99/4A computer system. It was released in two formats: cartridge with disk and cartridge with cassette, as part numbers PHM3042D and PHM3042T, respectively.
The features of the game include:
- Four character classes — fighter, rogue, wizard for games involving 2–4 characters, and a "hero" class for one player games.
- Random encounters with monsters.
The game is one of the first graphical role-playing video games . Based loosely on the tabletop role-playing game Dungeons & Dragons, it is a standard dungeon crawl adventure in which a player or number of players controls the fates of 1–4 characters as they navigate through a maze of tunnels. Texas Instruments used the game in its marketing, citing it as entertainment software involving "strategy and logic". In 2008, Howard Kistler of DreamCodex developed a revised version of the game, which he called Tunnels of Doom Reboot, that featured music by German composer Frank Scheffel.
- Tresca, Michael J. (2011). The Evolution of Fantasy Role-Playing Games. McFarland. ISBN 9780786460090.
- Wolf, Mark J.P., ed. (2001). The Medium of the Video Game. University of Texas Press. ISBN 029279150X.
- 1984 complete sourcebook of personal computing. Bantam Bowker. 1984. ISBN 0835217655.
- The Milwaukee Journal. 14 June 1984. Missing or empty
- National Geographic (National Geographic Society) 163. 1983. Missing or empty
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