User:Dekart/Books/Cellular automata
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Cellular automata|
[edit]- Overview
- Cellular automaton
- Reversible cellular automaton
- Second-order cellular automaton
- Asynchronous cellular automaton
- Block cellular automaton
- Continuous automaton
- Continuous spatial automaton
- Mobile automaton
- Network automaton
- Quantum cellular automata
- Quantum dot cellular automaton
- Elementary cellular automata
- Elementary cellular automaton
- Wolfram code
- Rule 30
- Rule 90
- Rule 110
- Rule 184
- Conway's Game of Life
- Conway's Game of Life
- 3D Life
- Day & Night
- HighLife
- Life without Death
- Methuselah (cellular automaton)
- Seeds (cellular automaton)
- Speed of light (cellular automaton)
- Breeder (cellular automaton)
- Glider (Conway's Life)
- Gun (cellular automaton)
- Oscillator (cellular automaton)
- Puffer train (cellular automaton)
- Rake (cellular automaton)
- Spaceship (cellular automaton)
- Reflector (cellular automaton)
- Sawtooth (cellular automaton)
- Spark (cellular automaton)
- Still life (cellular automaton)
- Spacefiller
- Other cellular automata
- Von Neumann cellular automaton
- Nobili cellular automata
- Wa-Tor
- Brian's Brain
- Byl's loop
- Langton's loops
- Turmite
- Langton's ant
- Codd's cellular automaton
- Cyclic cellular automaton
- Wireworld
- Theory
- Garden of Eden (cellular automaton)
- Life-like cellular automaton
- Curtis–Hedlund–Lyndon theorem
- Firing squad synchronization problem
- Majority problem (cellular automaton)
- Von Neumann neighborhood
- Moore neighborhood
- Applications
- A New Kind of Science
- Calculating Space
- Von Neumann universal constructor
- Lattice gas automaton
- Bak–Tang–Wiesenfeld sandpile
- Paterson's worms
- Biham-Middleton-Levine traffic model
- Cellular image processing
- Movable cellular automaton
- Sugarscape
- Implementation
- Hashlife
- Fractint
- Life Genesis
- MASON (Java)
- Mirek's Cellebration
- Video Life
- Worms?
- Cam-6