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A Rape in Cyberspace possible references[edit]

  • Evans, Claire L. (July 20, 2018). "A Mansion Filled With Hidden Worlds: When the Internet Was Young". Undark. Books. Retrieved 2018-08-15. Before the emergence of Warcraft, and the PlayStation, Pavel Curtis created LambdaMOO. Players used text, not images, and imaginations ran wild.
  • Barlow, John Perry (February 8, 1996). "A Declaration of the Independence of Cyberspace". Electronic Frontier Foundation. Retrieved 2018-08-14. We will create a civilization of the Mind in Cyberspace. May it be more humane and fair than the world your governments have made before.
  • Buck, Stephanie (2017). "The 'rape in cyber space' from 25 years ago posed problems we still haven't solved today".

This author talks about "a rape in cyberspace" by Dibbell and some of the issues from back then that have not been solved yet.

  • Johnson, Laurie (2008-01-01). "Rape and the Memex". {{cite journal}}: Cite journal requires |journal= (help)
  • Eisinger, Dale(2016). ‘The Original Internet Abuse Story: Julian Dibbell 20 Years After “A Rape in Cyberspace”' The Daily Beast

Contains interview with Dibbell and gives some background into how he got started with the article

Possibly add another section in the article ? Analysis ,Background..... ? Improve on Summary and legacy

  • MacKinnon, Richard. "Virtual Rape". Journal of Computer-Mediated Communication. 2 (4).
  • Huff, C.; Johnson, D. G.; Miller, K. (2002-06). "Virtual harms and virtual responsibility: a rape in cyberspace". IEEE 2002 International Symposium on Technology and Society (ISTAS'02). Social Implications of Information and Communication Technology. 323–330.
  • Huff, Johnson, Miller, Chuck. Deborah, Keith (2003). "Virtual Harms and Real Responsibility": 12–19. {{cite journal}}: Cite journal requires |journal= (help)CS1 maint: multiple names: authors list (link)

Analysis[edit]

Dibbell's A Rape in Cyberspace brought issues of online abuse to light that have not been heard much of during its time. It lead to some questions about ethical and legal issues to help prevent some of these issues. There are still problems when it come to online abuse such as the one mentioned in Dibbell's article because of these abusive actions are happening online and not in the real world. This sparked the debate of whether or not this is illegal or not. The act itself is not considered illegal but the psychological damage the users feel are real. The struggle of how to deal with these action are still on going but Dibbell's article has started the conversation.[1]

A Rape in Cyberspace also sparked the debate over free speech.


Background[edit]

Before Dibbell's wrote his article in 1993, he started his journalism career by becoming a music journalist. This soon led him to become interested in the phenomenon of the internet. His interest in the internet and technology became the main focus on his writing as a journalist.[2] His writings included a variety of sub cultures when it came to the world of the internet and in his exploration of the internet is where he stumbles on the online world of LambdaMOO. Dibbell saw LambdaMOO as its own little sub culture that has sub cultures with in them which he thought to be interesting which lead him to writing about his experience within the game. [3]

Dibbell mentions that his girlfriend at the time played a role in him coming across the story. He came across it by accident when he was trying to get in contact with his girlfriend at the time. When he could not get in to contact with her, he assumed that she would be online so he searched for her in LambdaMOO. When he found her, she had been a meeting to figure out what to do about Mr. Bungle and that is where the story came to be.[4]

User:Hthrxlynn/A Rape in Cyberspace

Since the Mr. Bungle case, LambdaMoo set up an arbitration system so that people can file suit against one another and this system has been put into use with the matter of a virtual death.[1]

  • MaKinnon, Richard (1997). "Virtual Rape". Journal of Computer-Mediated Communication. 2 (4).