User:Osugameofficial
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Original author(s) | Dean "peppy" Herbert |
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Developer(s) | Dean "peppy" Herbert |
Initial release | September 16, 2007 |
Stable release | 20200225[1]
/ February 25, 2020 |
Preview release | 2020.229.1[2]
/ February 29, 2020 |
Repository | https://github.com/ppy/osu |
Written in | C# |
Operating system | Microsoft Windows macOS Android (open beta) iOS (closed beta) Linux (open beta) |
Size | 123MB |
Available in | 36 languages |
Type | Music |
License | Freeware (stable build) MIT (osu!lazer/preview build) |
Website | osu |
Osu! (stylized as osu!) is a rhythm game primarily developed, published and created by Dean "peppy" Herbert. Originally released for Microsoft Windows on September 16, 2007, the game has also been ported to macOS. Its gameplay is based on titles including Osu! Tatakae! Ouendan, Taiko no Tatsujin, Beatmania IIDX,[4] Elite Beat Agents, O2Jam, StepMania, and DJMax.[citation needed] The game has an active e-sports community, and is also sometimes recommended by professional players of other games to practice or warm-up.[5][6]
- ^ "Stable Releases". ppy. Retrieved March 1, 2020.
- ^ "Releases". GitHub. Retrieved March 1, 2020.
- ^ "ppy.sh Competitive Analysis, Marketing Mix and Traffic - Alexa". www.alexa.com. Retrieved March 1, 2020.
- ^ Gonzáles, Mariela (September 5, 2019). "Gaming Sounds: Osu!, cuando el ritmo se convierte en nuestro séptimo sentido". The Objective (in Spanish). The Objective Media. Archived from the original on January 7, 2020. Retrieved January 7, 2020.
- ^ Cite error: The named reference
pcgamer
was invoked but never defined (see the help page). - ^ Webb, Kevin (August 24, 2019). "Professional gamers like Ninja use this music game to practice their aim and improve their mouse skills — Here's how you can play for free". Business Insider. Retrieved August 26, 2019.