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Provenance

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Provenance is an open source project created by James Addyman managed through a github repository. James wanted the name to mean something similar to beginning or genesis and thus the name Provenance came about. This projects main purposes is to provide a frontend for iOS and tvOS to support multiple OpenEmu emulators.

Features

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The list below covers the various features that the Provenance project offers. The first list covers the general frontend features while the second list covers the iOS specific features.

General Features

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  • Accurate Speed Emulation
  • Stereo Sound
  • In-Game State Saves
  • Portrait/Landscape support
  • MFI game controller support

iOS Specific features

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  • All current generation iOS devices supported with iOS 8
  • Configurable on-screen controls
  • "Open In" support
    • Download a ROM using Mobile Safari and import it into Provenance
  • iTunes File Sharing
    • Just drop ROMs into the app from iTunes on your Mac or PC
  • Uses OpenVGDB to look up game info and artwork.
    • OpenVGDB is a database maintained by the OpenEmu Team.

Project ScreenShots

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Supported Systems

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The provenance currently supports the following systems: Sega and Nintendo. The emulator is a system that can be used to test hardware and software of a newly developed microprocessor-based system[1]. The core of the emulators used in Provenance were implemented from the foundation of OpenEMU. The Sega system that Provenance supports is a package of multiple systems created by SEGA. The specific systems that are included are as follows: SG-1000, Master System, Genesis/Mega Drive, MegaCD, and lastly Game Gear.

SG-1000

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Master System

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Genesis/Mega Drive

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MegaCD

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Game Gear

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The Nintendo system that Provenance supports is a package of multiple systems created by Nintendo. The specific systems that are included are as follows: Nintendo Entertainment System (NES), Famicom Disk System, Super Nintendo Entertainment System (SNES), Gameboy/Gamboy Color and lastly Gameboy Advance.

Nintendo Entertainment System (NES)

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Famicom Disk System

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Super Nintendo Entertainment System (SNES)

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Gameboy/Gamboy Color

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Gameboy Advance.

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Project Attribution

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Sega System Emulation - Genesis Plus GX

NES/Famicom Disk System Emulation - FCEUX

SNES Emulation - SNES9x

Gameboy Advance Emulation - Visualboy Advance

Gameboy/Gameboy Color Emulation - Gambatte

Some Implementation- OpenEmu and RetroArch

Licensing

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  1. ^ Kani, Nagoor (2016). Microprocessor and Microcontroller. McGraw-Hill Education. ISBN 9339224744.