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User:Rudy Alex Kohn/Books/GamePhysics

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GamePhysics[edit]

s133235[edit]

Basics
Unit circle
Vector
Vector (mathematics and physics)
Euclidean vector
Vector space
Dot product
Vector notation
Cross product
Scalar multiplication
Matrix
Matrix (mathematics)
Matrix addition
Transpose
Virtual Camera
Virtual camera system
Motion
Newton's laws of motion
Acceleration
Trajectory
Range of a projectile
Free body diagram
Drag (physics)