User:Rudy Alex Kohn/Books/GamePhysics
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GamePhysics[edit]
s133235[edit]
- Basics
- Unit circle
- Vector
- Vector (mathematics and physics)
- Euclidean vector
- Vector space
- Dot product
- Vector notation
- Cross product
- Scalar multiplication
- Matrix
- Matrix (mathematics)
- Matrix addition
- Transpose
- Virtual Camera
- Virtual camera system
- Motion
- Newton's laws of motion
- Acceleration
- Trajectory
- Range of a projectile
- Free body diagram
- Drag (physics)