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User:TheJoebro64/drafts/SMB2

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Super Mario Bros. 2 is a 1988 platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It is a retrofitted version of the 1987 Famicom Disk System (FDS) advergame Yume Kōjō: Doki Doki Panic,[a] retooled to feature characters and elements from the Super Mario series. Both Doki Doki Panic and Super Mario Bros. 2 feature the player characters as they attempt to defeat the evil King Wart, with the player traversing the characters through a series of side-scrolling levels. Doki Doki Panic stars the mascots of Fuji Television's 1987 Yume Kōjō (lit. "Dream Factory") technology expo, while Super Mario Bros. 2 features Mario, Luigi, Toad, and Princess Toadstool as its protagonists.

Gameplay[edit]

Development and release[edit]

Concept[edit]

Conversion into Super Mario Bros. 2[edit]

Rereleases[edit]

Reception[edit]

Retrospective[edit]

Legacy[edit]

Notes[edit]

  1. ^ Translated as Dream Factory: Heart-Pounding Panic

References[edit]