User talk:Salatan gerum
''''''''''Facilitators’ Guide in Team Building And Getting-to-Know-You Activities''''''''''
Compiled by: Gerum Salatan
1. Zip Zap Zoom
A.Everybody sits in a circle. Give the instructions of the game. - If I say zip zap zip, take the seat to your left - If I say zip zap zap, take the seat to your right - If I say zip zap zoom, take the seat on the opposite direction
B. After the instructions, try the game. Once they know how to go about it, start. Repeat 5 times until everybody enjoys. This time they are already sitting away from their own group of friends.
2. My Dyad
A. Gather everyone around. Let them count off by 2’s. Now they are in dyad. Dyad means two persons talking.
B.See to it that each has a partner. Let them talk about their own lives. Partner 1 tells of anything about himself. Topics are about the person’s life, about himself, his likes and dislikes, etc.
C. After 3-5 minutes, partner 1 will now listen to partner 2, who will also tell about himself. D. When all have experienced talking and listening to their partners, ask them to listen to the dyads. Each one will tell something he has learned about his dyad and vice versa, until everybody has done it.
E. Process the experience by getting the feeling of the group about their experiences. The facilitator may ask these questions:
- How do you feel when you were telling about yourself to your dyad? - How does it feel to be listening to your dyad? - How do you feel when your dyad tells the group about you?
F. Jot down all these feelings.
G. Ask them about the effects of the exercise to them what does the activity imply. Possible answers are: • Knowing each other promotes trust and understanding • Friendship is a must in any group activity • No man is an island • Knowing others fosters unity and cooperation • Openness and trust are avenues to understanding • Gain more friends
H.Summarize to close the discussion.
3.I am like a…
Objective: enables the participants to introduce themselves by comparing the object to their own qualities
Time: 30 minutes
Procedures:
-Settle the participants in one area after they are divided into smaller groups -Form a circle where each participant can be seen by everyone in the group. Make sure their nametags are visible. -Request the participants to find an object in their surrounding that reflects some of their qualities. -The facilitator would invite the participants come forward one at a time, introduce themselves to the group and share briefly why they have chosen the object as reflective of themselves. -After sharing, the object is placed in the midst of the circle.
4. Concentric Circles'
Objectives: enables the participants to get to know each other; participants learn what other participants think of in caring the environment; and identifies what the participants expect from this gathering.
Time: 30 minutes to 1 hour
Procedures:
- Settle the participants in one area after they are divided into smaller groups. Make sure their nametags are visible. - Ask them to form two concentric circles. - Those in the outer circle should face inwards and those in the inner circle should face outwards such that the participants would face each other. - Ask everyone to sing a familiar song. They should move around in opposite directions. - When the facilitator shouts “Stop!” the participants facing each other would briefly answer the question that the facilitator would ask. - After a few moments (depending on the facilitator), resume singing, dancing and moving around. - Repeat the series of questions, one at a time, until everyone in the inner circle has had the chance to speak with each in the outer circle. - After this, form one big circle where each participant can be seen by everyone in the group and recap three to five answers to each questions. The facilitators should take note of the answers.
Questions:
• Why did you join this activity or gathering? • How would you describe yourself? • Finish the sentence: I expect this camp to be______________ • What do you thinks is happening to the environment? • What are the ways in which you could enjoy this activity or gathering? • Do you think people should also do something to care for the environment? Why? • Finish the sentence: Today I feel_______________. • What can you do to make this activity or gathering successful?
5. Barnyard Game
Objectives: enables the participants to get to know each other; participants learn what other participants think of in caring the environment; and identifies what the participants expect from this gathering.
Time: 30 minutes to 1 hour
Procedures:
- Prepare a box with small sheets of paper, each written with names of animals. There should be equal number of sheets for each animal. - Settle the participants in one area after they are divided into smaller groups. Make sure their nametags are visible. - Ask them to pick a sheet of paper and not let others see what’s written in it. - After everyone has drawn their own paper, ask them to make or produce the sound of the animal written in their sheet. - Those with the same sound should group together. Each member of the sub-group should briefly answer the questions given by the facilitator. - After answering the questions, ask them to return their papers in the box. - After this, form one big circle where each participant can be seen by everyone in the group and recap three to five answers to each of the questions. The facilitator should take note of the answers.
Questions:
• Why did you join this activity or gathering? • How would you describe yourself? • Finish the sentence: I expect this camp to be______________ • What do you thinks is happening to the environment? • What are the ways in which you could enjoy this activity or gathering? • Do you think people should also do something to care for the environment? Why? • Finish the sentence: Today I feel_______________. • What can you do to make this activity or gathering successful?
6. Acting Out
Time: 30 minutes to 1 hour
Procedures:
- Prepare a box with small sheets of paper. Write things or famous people in the paper. - Divide the group into two sub-groups. - One at a time, let a member of the sub-group pick a sheet of paper in the box and act out (without a sound) what is written in it. There should be a different group member each time a sheet is drawn. - The first sub-group to reach 7 points wins the game.
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