Jump to content

Valve Corporation: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
→‎Steam: - "the second most recent" and "the latest" referring to TF2 updates was messy; clearly all that was necessary were some examples of Steam updates to the game.
Replaced content with 'Valve Corperation is a half life game crea t o r'
Tag: blanking
Line 1: Line 1:
Valve Corperation is a half life game crea t o r
{{Infobox Company
| name = Valve Corporation
| logo = [[Image:Valve logo.svg|200px]]
| type = [[Private company|Private]]
| genre =
| fate =
| predecessor =
| successor =
| foundation = [[Kirkland, Washington]], [[United States|USA]] (1996)
| founder = [[Gabe Newell]] and [[Mike Harrington]]
| defunct =
| location_city = [[Bellevue, Washington]]
| location_country = [[United States|U.S.]]
| location =
| locations =
| area_served = Worldwide
| key_people = [[Gabe Newell]], co-founder and [[managing director]]
| industry = [[Computer software]], [[Video game industry|Interactive entertainment]]
| products = [[Half-Life (series)|''Half-Life'' series]]<br />[[Counter-Strike|''Counter-Strike'' series]]<br />[[Day of defeat|''Day of Defeat'' series]]<br />[[Team Fortress|''Team Fortress'' series]]<br />[[Portal (video game)|''Portal'']]<br />[[Left 4 Dead (series)|''Left 4 Dead'' series]]<br />[[Source (game engine)|Source]]<br />[[Steam (content delivery)|Steam]]<br />[[Valve Anti-Cheat]]
| services =
| revenue = {{profit}}$70million [[United States dollar|USD]] (2007)
| operating_income =
| net_income =
| aum =
| assets =
| equity =
| owner =
| num_employees = 250<ref>{{cite web |url=http://www.computerandvideogames.com/article.php?id=226723 |title=Interview with Chet Faliszek|publisher=CVG.com |accessdate=2009-11-13}}</ref>
| parent =
| divisions =
| subsid =
| homepage = [http://www.valvesoftware.com/ www.valvesoftware.com]
| footnotes =
| intl =
}}

'''Valve Corporation''' is an [[United States|American]] [[video game developer|video game development]] and [[digital distribution]] company based in [[Bellevue, Washington]], USA that was founded in 1996, and made famous by its first product, ''[[Half-Life (video game)|Half-Life]]'', which was released in November 1998.

==History==
Valve was founded as an [[Limited liability company|L.L.C.]] based in [[Kirkland, Washington]]. After incorporation in 2003, it moved from its original location to [[Bellevue, Washington]], the same city in which their original publisher, [[Sierra Entertainment|Sierra On-Line]], Inc., was based.

After the success of ''Half-Life'', the team worked on [[Mod (computer gaming)|mods]], [[Spin-off (media)|spin-off]]s, and [[sequel]]s, including ''[[Half-Life 2]]''. All current Valve games are built on its [[Source (game engine)|Source]] engine, which owes much of its success to mods and sequels. The company has produced six games series: ''[[Half-Life (video game)|Half-Life]]'', ''[[Team Fortress]]'', ''[[Portal (video game)|Portal]]'', ''[[Counter-Strike]]'', ''[[Left 4 Dead]]'', and ''[[Day of Defeat]]''. Valve is noted for its support of its games' modding community: most prominently, ''Counter-Strike'', ''Team Fortress'', and ''Day of Defeat'' each began as a third-party mod that Valve purchased and developed into a full game. They also distribute community mods on [[Steam (content delivery)|Steam]].

On January 10, 2008, Valve Corporation announced the acquisition of [[Turtle Rock Studios]].<ref name='Valve 2008-01-10'>{{cite press release |title=Valve Acquires Turtle Rock Studios |url=http://store.steampowered.com/news/1401/ |publisher=Valve Corporation |date=2008-01-10 |accessdate=2008-01-10}}</ref>

On October 5, 2009, ''[[Defense of the Ancients]]'' (''DotA'') developer IceFrog announced that he would be leading a team at Valve to further develop ''DotA''.<ref>{{cite web|accessdate=2009-10-05|url=http://www.playdota.com/forums/blogs/icefrog/264/great-news-dota-fans/|title=Great News For DotA Fans |publisher=www.PlayDota.com|date=2009-09-05|author=IceFrog}}</ref>

==''Half-Life''==
{{main|Half-Life (video game)}}
Long-time [[Microsoft]] employees [[Gabe Newell]] and [[Mike Harrington]] founded Valve on August 24, 1996.<ref>{{cite web |url=http://storefront.steampowered.com/Steam/Marketing/message/1171/ |title=Steam Message |work=Steam |publisher=Valve Corporation |date=2007-08-24 |accessdate=2008-11-08 |quote=it was exactly eleven years ago that Valve was born}}</ref><ref>{{cite web |url=http://www.wipo.int/amc/en/domains/decisions/html/2005/d2005-0038.html |first=William R. |last=Towns |title=Valve Corporation v. ValveNET, Inc., ValveNET, Inc., Charles Morrin Case No. D2005-0038 |work=WIPO Arbitration and Mediation Center |publisher=[[World Intellectual Property Organization]] |date=2005-03-09 |accessdate=2008-11-08}}</ref> After securing a license to the ''[[Quake]]'' engine (through the help of friend [[Michael Abrash]] of [[id Software]]) in late 1996, they commenced working on ''[[Half-Life (video game)|Half-Life]]''. Originally planned for release in late 1997, ''Half-Life'' launched on November 19, 1998. Valve acquired TF Software PTY Ltd, the makers of the ''[[Team Fortress]]'' [[Mod (computer gaming)|mod]] for ''[[Quake]]'', in May 1998 with the intent to create a standalone ''[[Team Fortress]]'' game. The ''[[Team Fortress Classic]]'' [[Mod (computer gaming)|mod]], essentially a port of the original ''Team Fortress'' mod for ''Quake'', was released for ''Half-Life'' in 1999.
Gearbox contributed much after the release of Half Life. ''[[Gearbox Software]]'' is responsible for the Half Life expansion packs, ''[[Half-Life: Opposing Force]]'' and ''[[Half-Life: Blue Shift]]'', along with the home console versions of Half Life for the [[Sega]] [[Dreamcast]] and [[Sony]] [[PlayStation 2]].

==Steam==
{{main|Steam (content delivery)}}
[[Image:Gabe newell doug lombardi.jpg|thumb|right|Gabe Newell (foreground) and Doug Lombardi (background), 2007]]
Valve announced its [[Steam (content delivery)|Steam]] content delivery system in 2002. At the time, it looked to be a method of streamlining the [[patch (computing)|patch]] process common in online [[computer game]]s. Steam was later revealed as a replacement for much of the framework of [[World Opponent Network|WON]] and ''Half-Life'' multiplayer and also as a distribution system for entire games.

Through Steam, Valve has shown substantial support for their games through regular updates. For example, Valve has offered considerable updates for ''[[Team Fortress 2]]''; including adding new maps, a new game mode, additional weapons, new achievements, and additional game play mechanics. There have been six significant updates in the game's two-year history, along with several minor updates.<ref>{{cite web|url=http://store.steampowered.com/news/2529/ |title=Team Fortress 2 Update Released |work=Steam News |publisher=Valve |date=2009-05-21 |accessdate=2009-07-03}}</ref> A recent update to Valve's newest game, ''[[Left 4 Dead]]'', provided seven achievements, sixteen maps (fifteen "remixed" versions of older levels and one entirely new level), a new game mode, and VS support for two previously unsupported campaigns.<ref>{{cite web|url=http://store.steampowered.com/news/2433/ |title=L4D PC DLC Out Now |work=Steam News |publisher=Valve |date=2009-04-21 |accessdate=2009-07-03}}</ref> All such updates are provided free of charge.

As of November 19, 2009, 986 games were available on Steam,<ref name="gamescount_us-region">{{cite web|url=http://store.steampowered.com/search/?category1=998&cc=us|title=Steam search: all games, US territory|publisher=Valve Corporation|accessdate=November 19 2009}}</ref> and as of February 18, 2009, there were over 20 million user accounts.<ref>{{cite web|url=http://g4tv.com/thefeed/blog/post/693342/Live-Blog-DICE-2009-Keynote---Gabe-Newell-Valve-Software.html|title=Live Blog: DICE 2009 Keynote - Gabe Newell, Valve Software|last=Leahy|first=Brian|date=2009-02-18|publisher=G4|accessdate=2009-02-21}}</ref>

==Valve vs Vivendi case==
Between 2002 and 2005, Valve was involved in a complex legal showdown with its publisher, [[Vivendi Universal]] (under Vivendi's brand [[Sierra Entertainment]]). It officially began on August 14, 2002, when Valve sued Sierra for [[copyright infringement]], alleging that the publisher illegally distributed copies of their games to [[Internet cafe]]s. They later added claims of [[breach of contract]], accusing their publisher of withholding royalties and delaying the release of ''[[Counter-Strike: Condition Zero]]'' until after the holiday season.

Vivendi fought back, saying that Gabe Newell and marketing director Doug Lombardi had misrepresented Valve's position in meetings with the publisher. Vivendi later countersued, claiming that Valve's Steam content distribution system attempted to circumvent their publishing agreement. Vivendi sought [[intellectual property]] rights to ''Half-Life'' and a ruling preventing Valve from using Steam to distribute ''Half-Life 2''.

On November 29, 2004, Judge Thomas S. Zilly of U.S. Federal District Court in [[Seattle, Washington]] ruled in favor of Valve Corporation. Specifically, the ruling stated that Vivendi Universal and its affiliates (including Sierra) were not authorized to distribute Valve games, either directly or indirectly, through cyber cafés to end users for pay-to-play activities pursuant to the parties' current publishing agreement. In addition, Judge Zilly ruled that Valve could recover copyright damages for infringements without regard to the publishing agreement's limitation of liability clause.<ref>{{cite web |url=http://www.gamespot.com/news/2004/09/20/news_6107712.html |first=Curt |last=Feldman |title=Valve vs. Vivendi Universal dogfight heats up in US District Court |work=GameSpot |publisher=CNET Networks, Inc |date=2004-09-20 |accessdate=2008-11-08}}</ref> Valve posted on the Steam website that the two companies had come to a settlement in court on April 29, 2005.<ref>{{cite press release |url=http://store.steampowered.com/news/413/ Steam |title=Valve and Vivendi Universal Games Settle Lawsuit |publisher=Valve Corporation |date=2005-04-29 |accessdate=2008-11-08}}</ref> [[Electronic Arts]] announced on July 18, 2005 they would be teaming up with Valve in a multi-year deal to distribute their games, replacing Vivendi Universal from then onwards.<ref>{{cite web |url=http://www.eagames.com/redesign/editorial.jsp?src=valve_071805 |title=EA and Valve Team Up to Deliver Half Life to Gamers Worldwide |publisher=Electronic Arts Inc |date=2005-07-18 |accessdate=2008-11-08}}</ref> As a result of the trial, the arbitrator also awarded Valve $2,391,932.


===Activision lawsuit===

In April 2009, Valve sued [[Activision Blizzard]], which acquired [[Sierra Entertainment]] after a merger with its parent company, [[Vivendi Universal Games]]. Activision had allegedly refused to honor the agreement. Activision had paid Valve $1,967,796, refusing to pay the remaining $424,136, and claiming it had overpaid that sum in the past years.<ref>{{cite web |url=http://www.gamepolitics.com/2009/04/30/it039s-ugly-valve-sues-activision-activision-threatens-sue-valve |title=It's Ugly: Valve Sues Activision, Activision Threatens to Sue Valve|publisher=gamepolitics.com |date=2009-04-30|quote=Against that backdrop, Activision cut Valve a check last week for $1,967,796 - the amount handed down by the arbitrator less the disputed $424K. According to Valve's suit, Activision said that it wouldn't pay the rest and if Valve went to court Activision would countersue. Valve has apparently called Activision's bluff and the parties are now once again at odds. |accessdate=2009-05-01}}</ref>

==See also==

*[[List of games developed by Valve]]
*[[Valve Anti-Cheat]]
*[[PowerPlay (technology)]]
*[[Source (game engine)]]
*[[Steam (content delivery)]]
*[[List of Steam games]]

==References==
{{reflist}}

==External links==
*[http://www.valvesoftware.com/ Official homepage of Valve Corporation]
*[http://www.steampowered.com Official Steam website]
*[http://www.mobygames.com/company/valve-corporation/history Valve Corporation history]

{{valve games}}

[[Category:Valve Corporation| ]]
[[Category:Companies established in 1996]]
[[Category:Video game companies of the United States]]
[[Category:Companies based in Bellevue, Washington]]
[[Category:International Game Developers Association members]]
[[Category:Video game developers]]
[[Category:Video game publishers]]

[[ar:فالف]]
[[az:Valve]]
[[ca:Valve Corporation]]
[[cs:Valve Corporation]]
[[da:Valve Corporation]]
[[de:Valve]]
[[es:Valve Corporation]]
[[fr:Valve Corporation]]
[[gl:Valve Corporation]]
[[ko:밸브 코퍼레이션]]
[[id:Valve Corporation]]
[[it:Valve Corporation]]
[[ka:Valve Corporation]]
[[hu:Valve Corporation]]
[[ms:Valve Corporation]]
[[nl:Valve Corporation]]
[[ja:Valve Corporation]]
[[no:Valve Corporation]]
[[pl:Valve Corporation]]
[[pt:Valve Corporation]]
[[ru:Valve]]
[[simple:Valve Corporation]]
[[sk:Valve Corporation]]
[[fi:Valve Corporation]]
[[sv:Valve Corporation]]
[[tr:Valve Corporation]]
[[uk:Valve Corporation]]
[[vi:Valve (công ty)]]
[[zh:維爾福軟體公司]]

Revision as of 00:47, 19 December 2009

Valve Corperation is a half life game crea t o r