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{{pp-semi-protected|expiry=August 7, 2010}}
{{About|the instant messaging service}}
{{Infobox software
|name = Xfire |
|logo=[[Image:Xfire logo.svg|100px|Xfire logo]]
|screenshot = [[Image:New Xfire style screenshot.png|210px|250px]] |
|caption = Main server list window on version 1.90 with the new default skin
|developer = Xfire, Inc.
|frequently updated = yes <!-- Release version update? Don't edit this page, just click on the version number! -->
|operating_system = [[Microsoft Windows]]
|genre = [[Instant messaging]] service
|license = [[Freeware]]
|website = [http://www.xfire.com/ www.xfire.com]
}}
'''Xfire''' (pronounced "X-Fire"<ref>[http://www.xfire.com/faq/#159 Xfire FAQ]</ref>) is a [[freeware]] [[instant messaging]] service targeted at [[gamer]]s, that also serves as a [[game server browser]] and has various other [[feature (software design)|feature]]s. It is currently available for [[Microsoft Windows]]. Xfire was originally [[Software development|developed]] by Ultimate Arena based in [[Menlo Park, California]]. Xfire currently has over 16.6 million registered users.<ref>{{cite web|url=http://www.xfire.com/ |title=Xfire Front Page |accessdate=July 18, 2010}}</ref>

==History==
{{Expand||date=September 2009}}
Xfire, Inc. was founded<ref>[http://www.xfire.com/cms/xf_pr_20040419/ Ultimate Arena Secures $5 Million Funding and Changes Name to Xfire]</ref> in 2002 by [[Dennis Fong|Dennis "Thresh" Fong]] (former Chief Gaming Officer; former U.S. Champion of ''[[Quake (video game)|Quake]]''), [[Mike Cassidy (serial entrepreneur)]]<ref>[http://www.michaelcassidy.com/ Mike Cassidy]</ref> (former CEO), Max Woon (former CTO) and [[David Lawee]] (former COO). The company was formerly known as Ultimate Arena but changed its name to Xfire when its desktop client Xfire became more popular and successful than its gaming website.<ref>[http://www.forbes.com/forbes/2004/0906/144b.html Finding Friends & Foes // Forbes]</ref>

Xfire, the desktop client code-named ''Scoville'',<ref>[http://www.xfire.com/cms/xf_scoville/ History of Scoville / Xfire]</ref> was first developed in 2003 by Garrett Blythe, Chris Kirmse (current General Manager), Mike Judge, and others. The full credits can be found in ''About'' under the ''Help'' menu in the desktop client.

On April 25, 2006, Xfire was acquired by [[Viacom]] in a US$102 million deal.<ref>[http://www.gamesindustry.biz/content_page.php?aid=16332 Xfire joins MTV Networks in $102 million cash deal // GamesIndustry.biz]</ref>

In September 2006, Sony was misinterpreted to have announced that Xfire would be used for the [[PlayStation 3]].<ref>[http://www.gamespot.com/news/6157494.html Viacom says Xfire is PS3-bound - PlayStation 3 News at GameSpot<!-- Bot generated title -->]</ref> What they actually meant was that only one PS3 game, ''[[Untold Legends: Dark Kingdom]]'', was to use some of the features with more game support planned for the future.<ref>[http://www.gamespot.com/news/6159631.html Untold Legends gets Xfired - PlayStation 3 News at GameSpot<!-- Bot generated title -->]</ref>

On May 7, 2007, Xfire announced they have over 7 million registered users.<ref name="7mil">{{cite web|url=http://www.gamesindustry.biz/content_page.php?aid=24785|work=GamesIndustry.biz|title=XFIRE ONLINE GAME COMMUNITY CONTINUES RAPID GROWTH SURPASSING SEVEN MILLION REGISTERED USER MARK|date=May 7, 2007|accessdate=May 7, 2007}}</ref>

On June 13, 2007, [[Mike Cassidy (serial entrepreneur)|Mike Cassidy]] (former CEO, co-founder) departed the company to work for venture capital firm [[Benchmark Capital]].<ref name="cassidyleaving">{{cite web|url=http://biz.gamedaily.com/industry/feature/?id=16488|work=GameDaily BIZ|title=Interview: Mike Cassidy on Leaving Xfire, Joining Benchmark Capital|date=June 13, 2007|accessdate=June 13, 2007}}</ref> Adam Boyden (VP of Business Development & Marketing) was assigned to take his place and manage the company for a temporary period.

On August 2 2010, Xfire changed ownership to an undisclosed company.<ref>{{cite web|url=http://www.newgamenetwork.com/news/1625/xfire-sold-development-team-leaving/|work=New Game Network|title=Xfire sold, development team leaving|date=August 02, 2010}}</ref>
===Lawsuits===
[[Yahoo!]] filed a [[lawsuit]] against Xfire, Inc. on January 28, 2005, claiming Xfire has [[patent infringement|infringed]] Yahoo!'s U.S. [[Patent]] No. 6,699,125, for a "Game server for use in connection with a messenger server". Xfire, Inc. filed a [[countersuit]] against Yahoo! on March 10, 2005. The countersuit was eventually disqualified by the judge. There has been a [[Settlement (litigation)|settlement]] between the companies as of January 31, 2006. More details were posted to Xfire's forums, though terms were not disclosed.<ref>http://www.xfire.com/xf/modules.php?name=Forums&file=viewtopic&t=50646</ref>

==Features==
Xfire has many features. Most of them can only be used in game. Some features include (please note that this is not a complete list of every feature. These are just a few):
===Game detection===
Xfire features the ability to detect the [[video game]] a particular contact is running. By analyzing running [[process (computing)|processes]], Xfire can detect active games and send that information to Xfire [[client (computing)|clients]] with the current [[player (game)|player]] as a friend. For many games, it can also detect which [[server (computing)|server]] people are playing on, the [[level (computer and video games)|level]] which is running and [[ping]] times. Some games may be joined instantly. Xfire logs what games users are playing, how many hours they have played them, and saves other information (such as scores) from game servers. This information can be converted into a [[Portable Network Graphics|PNG]] [[computer graphics|image]] by the server via [[PHP]] for every user to use as a [[signature block|signature]].

===Instant messages===
Xfire is most notable for its ability to send and receive instant messages from inside a game in fullscreen mode, eliminating the need to minimize the game [[window (computing)|window]]. Users can also send in-game messages to other players without joining the game and are also able to see what games their friends are playing. When a user is not playing a game and wish to join a friend who is, Xfire can launch the game and join the friend's server automatically.

====Multi-Protocol Support====
As of release 1.108 on May 4, 2009, there is a built-in alpha [[AOL Instant Messenger]] and [[Windows Live Messenger]] plugin. Currently, it only supports chatting, and none of AIM's other features.<ref>{{cite web|url=http://media.xfire.com/xfire/readme.html |title=Release notes for 1.108 |publisher=Xfire |date=May 4, 2009}}</ref> As of December 1, 2009, users could now access their [[Twitter]] accounts through Xfire. They could view updates posted by other users, as well as post their own.

===Voice chat===
With version 1.43, released August 2005, Xfire, Inc. added a [[development stage|beta]] [[voice chat]] feature using [[Voice over IP]] technology, similar to, among others, [[TeamSpeak]], [[Ventrilo]], [[GameStreet Talk]], etc. Until early 2009, if Voice Chat was being used in a chat room, users had to host the voice chat, making quality a problem. Some users have better system capabilities than others; therefore, voice quality and [[lag]] would be a problem. Xfire now hosts the voice chat sessions in high-quality—they call this addition "Xfire Pro-Voice."<ref>[http://www.xfire.com/about_pro_voice/ About Xfire Pro Voice]</ref>

===Screenshots and videos===
Xfire has the ability to take screenshots in game and save them to a specified folder, though this only works with Xfire In-Game-supported games, unlike [[Fraps]]. A user can take as many in-game screen shots as they want. Once the user exits their game, Xfire will load all of their screenshots in a window, where the user can then select all of the screen shots that they want to upload to their Xfire profile page. Users can also give each screenshot a caption. However, there are some games that are not compatible with Xfire In-Game.

Xfire has the ability to record video in-game. However, it can have a significant impact on game performance and recording quality; if one has a low-performance system and starts recording, the [[frame rate]] will slow dramatically.<ref>[http://www.xfire.com/faq/#264 Xfire Video Capture FAQ]</ref> This is typically true of all video recording during gaming, and not unique to Xfire.

===SDK===
The Xfire Game [[Software development kit]] (SDK) was released with version 1.56 (May 2006). It offers game developers an interface to expose some of the game data to the Xfire application. This is not compatible with some games, just like the Screenshot feature.

===Clan and guild system===
In version 1.63, Xfire released a beta clan system. This allowed users to create clans or guilds on the Xfire website and invite members (recruits can also ask to join). Many other features were also associated with this such as setting up ranks, favorite games and the number of hours everyone has been playing. With version 1.85, the Clans & Guilds system was officially released.

===Live Video (Broadcasting)===
Xfire added a video streaming feature in version 1.97. A broadcast was required to be viewed using a web browser plugin, supporting only [[Microsoft Internet Explorer]] and [[Mozilla Firefox]]. In version 1.113, released on August 17, 2009, the broadcast system changed partner and allowed a plugin-less flash-based view compatible with any flash-enabled browser, including [[Apple Safari]] on [[Mac OS X]]. It lets anyone watch a live feed of a user's screen while they are playing a game. When a user begins a stream, it opens up a chatroom which anyone who is watching a live feed can join.

===In-Game Web Browsing===
In-game internet browsing capabilities were added to Xfire in version 1.103. Its homepage is set as a statistics page of the game being played: Clans and Guilds based around the game, current users playing, peak position (when it was the most popular game on the Xfire board) etc.

==Support==
As of 21 December, Xfire provided feature support for more than 1,520 games, of many different [[computer and video game genres|genres]].<ref>{{cite web|url=http://www.xfire.com/games/# |work=Xfire |title=Xfire Supported Games |accessdate=5 August 2009}}</ref>

Support for [[Windows 98]] and [[Windows Me]] was discontinued as of January 2007.<ref>[http://www.xfire.com/download/ Xfire - Download Xfire<!-- Bot generated title -->]</ref>

==Xfire events==
Xfire hosts events every month ranging from chat sessions with the program's developers or game developers, debates, game tournaments and [[machinima]] contests.

==Third-party modifications==
{{Cleanup|section|date=September 2009}}
There are many third party modifications for Xfire's client and services, including skins, infoview templates, plugins, and protocol implementations. Some of these may or may not violate Xfire's Terms of Service, according to paragraph 6.<ref>[http://xfire.com/terms_and_conditions/ Xfire - Terms and Conditions<!-- Bot generated title -->]</ref>

===Skins and Infoviews===
Skins can be used to provide a new look to the Xfire Client and chat windows, and Infoview skins can be used to provide extra functionality in the infoview pane. Skins are created through [[XML]] and image files, and Infoviews are created using [[HTML]], [[Javascript]], and images.

===Xfire plugins===
Xfire's lack of an [[API]] or [[SDK]] for developing 3rd party plugins makes the availability and development of plugins difficult.

; Xfire Plus ([http://xfireplus.com/ home page]): A compilation of extension programs and files that allow you to enhance your Xfire client. This Plugin was discontinued when the XFire client received official support for all of its features.
Programs such as the [http://xfireplus.com/page.php?1 Music plugin] allow you to display the music you are currently playing, whereas the [http://xfireplus.com/page.php?35 Xfire Web Messenger] allows you to chat with your Xfire friends anywhere in the world, from any [[Java platform|Java]] supporting [[operating system]].
; Xfire Music Plugin ([http://blackbox-creations.com/xfmp/ plugin page]): A [[public domain]] standalone plugin for [[Windows Media Player]] on [[32-bit]] operating systems that sets the user's status to a customizable string based on the media they are currently playing. The source is provided with the plugin and wi-fi

===Open source protocol libraries===
These libraries offer developers a way to write software to access the Xfire network, without having to write supporting code to handle the protocol, from scratch.

; OpenFire: An [[open source]] ([[LGPL]] licensed) Java API and suite of tools for accessing the XFire instant messaging network.

; xfirelib: An [[open source]] library written in C++ which implements the Xfire Protocol. Based upon it is a [[Extensible Messaging and Presence Protocol|XMPP]] gateway to Xfire ([http://xfirelib.sphene.net/wiki/show/XFireGateway XFireGateway]) which also implements [[GOIM]] extensions to the XMPP protocol.

===Multi-protocol messenger plugins===
The following plugins allow users to chat on Xfire with other [[instant messaging]] clients.
; [[Gfire]] ([http://gfireproject.org/ home page]) : A [[Pidgin (software)|Pidgin]] plugin which lets users chat and see what games their friends are playing. It supports [[Linux]] and Windows. It has most of the major Xfire features (Group Chat, Clan Chat, File Transfer, Avatars, Server and Game Detection).
; [[Kopete]] plugin ([http://code.google.com/p/kopete-xfire/ plugin page]) : Allows users to chat and see the status of their friends.
; [[Miranda IM]] plugin ([http://addons.miranda-im.org/details.php?action=viewfile&id=3701 plugin page]) : Chat with people on XFire, game detection and much more.
; [[Trillian (instant messaging client)|Trillian]] plugin ([http://www.trillian-messenger.net/en/plugin/xfire plugin page]) : Allows users to chat and see the status of their friends; also detects games when the user runs them. (Currently, the plugin is not functional, due to protocol changes.)
; Xblaze ([http://xblaze.co.uk/ home page]): An [[open source]] plugin for [[Adium]] that allows communication over the Xfire protocol, using the MacFire implementation (see below). It is the first Xfire client for [[Mac OS X]]. Now supports clans/communities.

===Mac OS X Client===
; MacFire ([http://www.macfire.org/ home page]): An [[open source]] implementation of the Xfire network protocol for [[Mac OS X]]. It was made possible, in part, by the work previously done for XBlaze, XfireLib, and OpenFire.
; iFire ([http://ifire.games4mac.de/us home page])
; BlackFire ([http://www.macxfire.com/ home page]): A client targeted for Snow Leopard but works on Leopard.

===iPhone / iPod Touch Client===
; Xblaze ([http://xblaze.co.uk/ home page]): An iPhone client for the iPhone and iPod Touch based on the MacFire implementation. Allows communication over Xfire. Supports clans/communities.

; XFMobile ([http://www.xf-mobile.com/ home page]): An app similar to [[Xblaze]]. But not just for [[iPhone]] and [[iPod]] But also for [[Android]] Phones, [[BlackBerries|BlackBerry]] and [[Windows Mobile]]

==References==
{{Reflist|2}}

==External links==
*[http://www.xfire.com/ Xfire] Official Site
*[http://wiki.xfire.com/wiki/index.php/Main_Page Xfire wiki] Official Wiki
*[http://xfire.phorum.cz Czech unofficial support site]

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[[Category:Windows-only freeware]]
[[Category:Windows-only instant messaging clients]]
[[Category:Game server browsers]]
[[Category:Online gaming services]]

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Revision as of 23:29, 2 August 2010

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