|Developer(s)||Compile, NAXAT Soft|
|Release date(s)||PC Engine, TurboGrafx-16
The playfield of Alien Crush consists of two main screens arranged vertically, with a pair of flippers at the bottom of each. The play stops momentarily as the ball shifts from one screen to the next. There are also several hidden/bonus rooms. These hidden rooms mainly involve destroying all the aliens (or several waves of aliens) for bonus points.
The player is given the choice of a fast or slow ball speed and two different music tracks.
- Hudson's Official Site
- Nintendo's Virtual Console Alien Crush Site
- IGN's Review of Alien Crush
- Gamespot's Alien Crush Review
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