Bionic Commando: Elite Forces

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Bionic Commando: Elite Forces
Bionic-commando-ef-gbc.jpg
Cover art
Developer(s) Nintendo Software Technology
Publisher(s) Nintendo
Platform(s) Game Boy Color
Release date(s)
Genre(s) Platform game
Mode(s) Single-player
Distribution Cartridge

Bionic Commando: Elite Forces is a video game released in 1999 for the Game Boy Color. Though it borrows some elements from its predecessors, Elite Forces is different from the rest of the series (see Bionic Commando). Among the differences is a different plot. The characters (unnamed female and male commandos) have a few more moves, such as the ability to climb down from platforms, and can also utilize a sniper rifle in some segments to eliminate distant enemies.

Gameplay[edit]

Plot[edit]

The peaceful land of Karinia is being terrorized by an evil man named Arturus. He is the leader of an evil army called the Avars, who have terrorized Karinia for years. As the Elite Forces fight the Avars, they receive a fragmented communication from Commander Joe (presumably Super Joe), an ally who had infiltrated their territory. Joe's message revealed that Arturus was planning to launch the Albatross Project. After that, communication with Cmdr. Joe was lost. The Bionic Corps contacted the Elite Forces to help stop the Avars, prevent the fall of Karinia, and rescue Joe.[1] It is essentially a repeat of the events of the 1988 Bionic Commando, except with a different twist by the end - rather than the resurrection of a long-dead dictator, it is revealed that the Albatross was originally a wrecked space vessel of unknown origin that can give its owner mutant powers.

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