|Developer(s)||SCE Japan Studio
|Publisher(s)||Sony Computer Entertainment|
|Director(s)||Takashi Tsukamoto (Dimps)|
|Producer(s)||Junichi Yoshizawa (SCE)|
|Designer(s)||Toshiyuki Yasui (Shift)|
|Genre(s)||Action role-playing game|
|Distribution||PlayStation Vita card, download|
Freedom Wars (フリーダムウォーズ Furīdamuuŏ̄zu?) is an action role-playing video game developed by SCE Japan Studio exclusively for the PlayStation Vita. Set in the distant future at a time where the majority of humankind are imprisoned in penal city-states known as Panopticons which wage war against one another, the game involves players cooperating together to fight against enemies and contribute towards their Panopticon. The game has proven to be among the most successful first-party PlayStation Vita titles within Japan, having attained the second highest all-time opening sales for Vita software sold there. It was released on June 26, 2014 in Japan and on August 7, 2014 in Asia, with North American and European releases scheduled for October 2014.
The game is a third-person battle action game, and features local and online multiplayer functionality, both co-operative and competitive, for up to eight players. The game features a grappling whip called the "thorn" that the player can use to zip across the battlefield and pull giant enemies to the ground. Different classes of thorns also grant various special techniques, such as traps, healing, and shields. Players fight alongside androids known as Accessories which provide combat support during missions; the player gives a set of commands to their Accessory that they execute, which include holding a position, collecting materials, or rescuing civilians.
The game features a system known as the City-State War Mode, where players are separated into 47 Panopticons, with each representing one of Japan's 47 prefectures. Each Panopticon competes with the others in development, where players set out to seek natural resources and invade other Panopticons. Developed Panopticons have the capability to place other ones under their control, and leaderboards are used to compare each City-State. Within this mode, criminals fight amongst other criminals from rival Panopticons. At the end of each mission, players can choose to give the materials they collect to the Panopticon as a "contribution" which reduces their sentence and adds GDPP points to their Panopticon on the leaderboards, or they can keep the material for personal use later on; however, refusal to hand over certain prohibited material will result in the player being penalized with additional years in their sentence. The top few Panopticons with the highest total GDPP score are granted special rewards and bonuses during competitive events.
Missions involve players fighting against giant mechanized weapons known as Abductors, and rescuing civilians captured by them. Accessories can be abducted by enemy Abductors once they have fallen, and in such cases the player is required to rescue them. In addition to hunting and rescue type missions, item collection and capture the flag missions also exist. In some missions, players will need to fight off against other teams of fighters from other Panopticons who will compete against the player's team, and attempt to rescue civilians for their own side. Players collect resources known as abductor parts which fall from enemies, which are used for crafting or contributing to the Panopticon; those who contribute to their Panopticon are rewarded with customisation options for their accessory and player appearance. At the beginning of the game, the player has no rights, and is required to "buy" back their rights to do certain things using points gained from contributions, such as lying down or walking more than five steps in their prison cell, customising their appearance, or having access to certain weapons; violating any restrictions results in a penalty of years being added to the player's sentence. Voices triggered during the game can be customised. The game utilises text-to-speech functionality for communication between players in multiplayer games.
Weapons are categorised into six groups, namely small swords, large swords, spears, personal firearms, multipurpose firearms, and squad support firearms. Hammer-type weapons and longswords also fall within the large sword category, sniper rifles, submachine guns and shotguns are included amongst personal firearms, whilst the squad support and multipurpose firearm categories include weapons such as gatling guns, laser guns, rocket launchers, flamethrowers and net guns. Weapons feature varying degrees of rarity, attributes and perks, and players are able to equip two simultaneously, whilst Accessories are able to equip one. Weapons can be collected off the field, or they can be crafted and enhanced. Consumable items vary from healing items to combat types such as grenades and land mines, and the player can equip boosters which provide in-combat modifiers. Production, modification and strengthening of weapons and consumable items takes place at the weapons plant, medical supply plant, and auxiliary arms plant; resource accumulation and management is an important aspect of the game.
The game offers a selection of five different control schemes that cater to different players' suitabilities; the default and dash types are suited to general players of third-person action games, the hunter type is suited to players who prefer the control layout of games such as Monster Hunter and Gods Eater Burst on the PlayStation Portable, which allows the player to control the camera via "finger clawing" the directional pad as an alternative to the right analog stick, the shooter type is suited to players of third-person shooting games who prefer shooting firearms via the shoulder keys, and the technical type allows the player to switch between actions that bind to the right shoulder key. All control schemes are compatible with DualShock 3 and DualShock 4 controllers, for players using a PlayStation Vita TV.
Freedom Wars takes place on Earth, in the year 102013. The world surface lies in ruins and is no longer capable of supporting life. As such, humans live in underground cities called "Panopticons", where they struggle to research how to be able to live on the surface once more. A Panopticon functions as an artificial nation in the form of a city state that provides security for its inhabitants, in exchange for contributions each inhabitant is obligated to make towards the state. This system forms the overall societal structure of each separate Panopticon, which were created following the disintegration and demise of countries. Due to lack of resources, each Panopticon has developed conflicts with others, and large portions of the populace are forced into serving sentences in order for these cities to maintain effective control. All inhabitants of a Panopticon are constantly watched by the state to ensure they abide by the draconian laws put into place, essentially forming a collective of dystopian surveillance societies at war with one another.
Criminals serving sentences are forced into providing labor for the state, in the form of participation in war as "volunteers", in order to regain their freedom. Overpopulation has become such an issue that the Panopticons have implemented a drastic measure: anyone arrested for any crime is found guilty, regardless of whether or not they actually are. Based on the philosophy that newborns waste resources, the very existence of a person is a crime; more than 100 million people serve as criminals throughout the world. Criminals are forced to battle giant monsters called "Abductors" as punishment. Defeating the Abductors, which are known to capture civilians, reduces the Criminals' sentences, which start at 1,000,000 years. Criminals are placed under constant surveillance and have their rights stripped; personal rights can only be gradually regained through labor. Surveillance of criminals occurs in the form of dual-purpose androids known as Accessories, which watch over criminals whilst serving as partners to them during combat.
- Protagonist - A young man/woman customizable by the player, who received a prison sentence of 1,000,000 years for "the crime of living" upon his/her birth.
- Beatrice "Lily" Anastasi - A mysterious light-haired woman with a checkered fate, who was rescued from captivity in a secret facility deep within the Panopticon by the protagonist. She is a human from the Sky Prison (天獄 tengoku?), a city-state that exists in the sky which has a high degree of civilization and technological prowess that frequently makes incursions and assaults against the humans living on the earth, during events known as "divine punishment" (天罰 tenbatsu?). During missions, Beatrice is a healer class NPC who fights with a short sword and submachinegun. Voiced by Eriko Nakamura.
- Uwe "Sakamoto" Cabrera - A large, dark-skinned and muscular man who is described as a valiant veteran who constantly fights to contribute to the Panopticon, guiding other criminals alongside him towards their freedom. Uwe is a shield class NPC who fights using knuckles and an AAW-M2 rocket launcher. Voiced by Jōji Nakata.
- Mattias "Leo" Bruno - A young male newcomer criminal with a bad history, however is a friend and rival of the protagonist. He is a healer class who fights with an Arisaka assault rifle and a large sword. Voiced by Akira Ishida.
- Natalia "9" Woo - Captain of the 35th Social Security Group of the Investigation Committee, who strictly adheres to the ideology of the state and upholds the law. Voiced by Yuu Asakawa.
- Elfride "Sakamoto" Cabrera - A young maiden and a criminal, with brown skin and short green hair. She is the daughter of Uwe. Voiced by Nao Tōyama.
- Carlos "Theodosius" Jinnah - A criminal associated with the Nog Panopticon. A rival of Uwe, Carlos is a hedonist who focuses on what he enjoys, and cares little about sentences. He is a fighter class who fights with a submachinegun and spear. Voiced by Keiji Fujiwara.
- Aries M - A mysterious young lady who leads and helps the main player character, often appearing within the protagonist's sleep. Voiced by Yumi Hara.
- Julian Sadato E - A civilian with a delicate personality who gets along with the protagonist following his rescue from an Abductor. Voiced by Kenji Akabane.
- Sylvia Anastasi - Sister of Beatrice, Sylvia is a female captain of the Sky Prison who is usually quiet, however becomes warlike in battle. Voiced by Marina Inoue.
- Abel "Shutorafe" Balt - An ace criminal from the hostile Hourai Panopticon, and one of the world's most powerful criminals. He possesses an Abductor known as Red Rage (憤怒の烈火（レッドレイジ）?) which follows his command, and is one of the three original Abductor units. Voiced by Junichi Suwabe.
- Marie "Alma" Milan - A shield class who fights using a shotgun and spear. Voiced by Shiina Natsukawa.
- Hal "Babe" Vito - A bespectacled intellectual. Hal is a fighter class who operates using a short sword and submachinegun. Voiced by Takuya Eguchi.
- Anne "Charm" Vito - 16 year old sister of Hal, who is a healer class fighting with a Gatling cannon and spear. Voiced by Momo Asakura.
- Billy "Leopard" Correll - Voiced by Seiichirō Yamashita.
- Nina "Elizabeth" Diaz - A fighter class who uses a submachinegun and long knife. Voiced by Ikumi Nakagami.
- Shizuka "Fake" Laurent - A fighter class who uses a Gatling cannon and large sword. Voiced by Sora Amamiya.
- Kai "Wolf" Silva - A healer class who fights using a chainsaw and sniper rifle. Voiced by Eiji Miyashita.
- Sergio "Hellgate" Cocteau - A shield class who uses a rocket launcher and knife. Voiced by Hiroki Gotō.
- Panna, Opti and Connie - Three female singers known as the "Propaganda Idols" who perform songs as a girl group to spread propaganda and keep the population under control. The group isn't actually made of real humans; rather, the idols are high-grade Accessories created by the government through voice sampling of Panopticon citizens. Unlike regular Accessories, the idols display some degree of emotion and personality. They are voiced by Shiina Natsukawa, Sora Amamiya and Momo Asakura.
- Propa-kun - Official mascot of the Panopticon, used by the authorities to deliver propaganda in a softer and cheerful tone. Propa-kun is responsible for delivering public service announcements and official notifications to prisoners, using mannerisms resembling that of a young child.
A teaser trailer for the game was released on May 16, 2013, which led to the assumption that the game would be named Panopticon. On May 21, 2013, the game was revealed to actually be named Freedom Wars. Development for the game began in March 2011, two years before it was first announced to the public in 2013. According to Junichi Yoshizawa, development was distributed amongst the various studios involved; Shift was allocated the task of game and character design, in addition to storywriting, whilst Dimps was responsible for programming, graphics and direction. On June 12, 2014, the first public playable demo of the game was released on the Japanese PlayStation Network.
During the SCE Worldwide Studios keynote speech at the 2014 Taipei Game Show, producer Junichi Yoshizawa announced that the game would have a simultaneous release in Japan and Asia, and would also be localised in both Japanese and Traditional Chinese. Sony Computer Entertainment later announced in April 2014 that the game would be localized for a western release. North America and Europe will both have physical retail releases of the game. A Korean language localization was also announced. Whilst the Japanese version of the game features a map of Japan's 47 prefectures for its competitive multiplayer mode, the Chinese-localization Asian version will have players select Panopticons from regions such as Taiwan, Malaysia and Singapore. According to Nick Accordino who is in charge of the western localisation, the English release will feature 50 Panopticons based on cities located around the world.
At the Japanese launch, the game features the singleplayer story, free volunteer missions, four-player ad-hoc co-operative play, and Panopticon leaderboard rankings in City-State War mode; later updates after launch introduce new missions and additional features. The 1.04 update patch released on July 11, 2014 adds changes to game difficulty, including enemy spawning times in certain missions and allowing the thorn to be used whilst dashing. In addition, new control schemes are introduced. The 1.10 patch released on August 1, 2014 introduces infrastructure mode online play, voice chat, invasion missions against enemy Panopticons, and the ability to play story missions with other people. An upcoming major game update planned for late September 2014 will introduce support for eight players in online player-versus-player mode, while a later update will introduce the Ideology War game mode.
Two music videos were released on Niconico to promote the game prior to its release, featuring the original songs "Let's Contribute: Imprisonment of Love for 1,000,000 years" (Let's貢献 ～恋の懲役は1,000,000年～?) performed by Shiina Natsukawa, Sora Amamiya and Momo Asakura, and "Panopticon Songs of Labor No.1" (パノプティコン労働歌 第一?) performed by Momo Asakura. The songs are sung by a fictional in-universe Japanese idol girl group aimed at spreading government propaganda to the masses. A third promotional song, a cover of the Kagamine Rin song "Nananana" (ナナナナ?) performed by Sora Amamiya and arranged by Kemmei Adachi alongside Oppiroge P, surfaced on the day the game was released in Japan. The final in-character solo track by Shiina Natsukawa, titled "Ibara Lullaby" (イバラララバイ?), was introduced on August 1, 2014 following the game's first major update.
The original game soundtrack was released in Japan on July 23, 2014, and features three CDs covering 46 music tracks. A music CD titled "Contribution Girls: Super Contribution Propaganda Music Collection" (貢献Girls：『超貢献推進楽曲集』?) featuring four promotional songs for the game sung by the fictional propaganda idols Panna, Opti and Connie was sold by Sony Computer Entertainment Japan Asia at Comiket 86 on August 15, 2014.
A spinoff novelisation written by Masachika Kobayashi and illustrated by Kei Watanabe and Erika Ide has been announced under the title Freedom Wars: Blue Thorn of Prison (フリーダムウォーズ 牢獄のアオイバラ?), and will begin serialisation on August 28, 2014.
The game sold 188,888 physical retail copies within the first week of release in Japan, taking first place within the Japanese software sales rankings for that particular week, and maintaining the top charting position for the first two weeks in a row due to continued high sales during the following week immediately after. During its opening week, the game sold through approximately 80-100% of its initial shipment. Freedom Wars was also the most purchased digital download game from the Japanese region PlayStation Store within the first two weeks following release. The game sold 35,000 digital copies within the first month in Japan, adding up to a total of approximately 300,000 digital and physical copies. Freedom Wars marks one of the highest openings of a new first-party Sony Computer Entertainment intellectual property in Japan, and is the second highest opening PS Vita title behind God Eater 2 and ahead of both Hatsune Miku: Project DIVA f and Toukiden. According to Media Create, Japanese retailers state that the primary demographic of customers purchasing the game were students, and that platform penetration of the Vita slightly increased amongst that particular audience.
Famitsu gave Freedom Wars a review score of 35/40. 4gamer notes in their play trial that the game provides tightly packed content with plenty of customisation options. A review by Inside from Japan praised the game for its graphical and overall performance, in addition to the amount of detail placed into the game, however did find that enemy infantry often seemed overpowered during higher missions, raising the difficulty level of the game during these later stages.
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- "PlayStation®Vita專用"奪還"多人遊玩動作遊戲 『自由戰爭 FREEDOM WARS』繁體中文版決定於8月7日發售！亞洲限定「Collector’s Edition」 亦將同時上市！" [PlayStation®Vita exclusive multiplayer action game "Freedom Wars" traditional Chinese version to be sold on August 7! Limited Asian "Collector's Edition" to also be released!]. PlayStation Taiwan (in Chinese). July 8, 2014. Archived from the original on August 1, 2014. Retrieved July 12, 2014.
- "‘프리덤 워즈(FREEDOM WARS)’ 한글판 8월 7일 발매" [Freedom Wars Korean version to be released August 7]. RuliWeb (in Korean). July 9, 2014. Archived from the original on August 1, 2014. Retrieved July 12, 2014.
- "Freedom Wars on Vita: Western Release Date, Pre-Order Bonuses". IGN. August 19, 2014. Retrieved August 19, 2014.
- "【速報】『フリーダムウォーズ』2014年夏発売決定！ 期間限定体験版の配信や、ポータルサイトの立ち上げも決定" [Freedom Wars summer 2014 release confirmed! Portal site established to deliver time restricted trial version]. Famitsu (in Japanese). January 26, 2014. Retrieved January 28, 2014.
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- "E3 2014: Freedom Wars: Vita’s Most Promising New Exclusive". IGN. June 10, 2014. Retrieved June 11, 2014.
- "オリジナルの性能を持つ武器を生産！治癒＆防壁サポートも可能な「荊」アクションも堪能できた「フリーダムウォーズ」プレイインプレッション" [Craft weapons possessing original abilities! Freedom Wars play impression of healing and protective support actions using the "thorn"]. Gamer (in Japanese). June 27, 2014. Retrieved June 28, 2014.
- "Freedom Wars introduces new characters and systems". Gematsu. March 18, 2014. Retrieved March 20, 2014.
- "《自由戰爭》6 月 26 日發售 揭曉「艾露芙莉妲」「卡爾洛斯」等角色情報" [Freedom Wars to be sold on June 26, information regarding the characters Elfride and Carlos publicly released]. 巴哈姆特 (in Chinese). March 31, 2014. Retrieved April 12, 2014.
- "PSV共斗新作《自由战争》有爱评测" [New PS Vita co-op title "Freedom Wars" gets favourable reviews]. NetEase (in Chinese). June 30, 2014. Retrieved July 2, 2014.
- "Freedom Wars: Eight-person action-RPG multiplayer goodness for PS Vita". Destructoid. June 10, 2014. Retrieved June 12, 2014.
- "Freedom Wars Makes It Easier To Talk To Other Hunters With Text To Speech". Siliconera. March 4, 2014. Archived from the original on August 1, 2014. Retrieved March 4, 2014.
- "Freedom Wars trailer introduces weapon categories". Gematsu. April 24, 2014. Retrieved April 25, 2014.
- "PSV 最期待作！自由戰爭 FREEDOM WARS 詳玩後感" [The PS Vita's most anticipated title! Freedom Wars detailed gameplay review]. Yahoo! News Hong Kong (in Chinese). June 26, 2014. Archived from the original on August 1, 2014. Retrieved June 26, 2014.
- "操作タイプ - SYSTEM - フリーダムウォーズ" [Control types - System - Freedom Wars]. Sony Computer Entertainment Japan (in Japanese). Retrieved July 20, 2014.
- "『フリーダムウォーズ』体験会の要望を受け、操作やレーダーなどの改善点を発表" [Improvements to controls and radar et cetera announced for Freedom Wars due to popular demand from player trials]. インサイド (in Japanese). June 4, 2014. Retrieved July 20, 2014.
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- "AKB48 Eat Your Heart Out, Freedom Wars Has Idols, Too". Siliconera. April 29, 2014. Archived from the original on August 1, 2014. Retrieved April 30, 2014.
- "Monster Hunting in Dystopian London: Freedom Wars Hits Vita in 2014". Kotaku. May 21, 2013. Retrieved September 5, 2013.
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- "Freedom Wars: New Details on PS Vita’s Upcoming Action RPG". Sony Computer Entertainment America. June 30, 2014. Archived from the original on August 1, 2014. Retrieved June 30, 2014.
- "『フリーダムウォーズ』体験版は6月12日より、アドホック通信とセーブデータの引継ぎには非対応" [Freedom Wars trial version from June 12 onwards, will not support ad hoc or save data transfer]. インサイド (in Japanese). May 22, 2014. Retrieved June 10, 2014.
- "Freedom Wars Will Have A Simultaneous Release In Japan And Asia Regions". Siliconera. January 23, 2014. Archived from the original on August 1, 2014. Retrieved January 24, 2014.
- "Freedom Wars, Soul Sacrifice Delta, and Oreshika: Tainted Bloodlines coming to North America and Europe". Gematsu. April 14, 2014. Retrieved April 15, 2014.
- "Freedom Wars’ Western Release Will Have 50 Cities Instead Of Japanese Prefectures". Siliconera. July 7, 2014. Archived from the original on August 1, 2014. Retrieved July 8, 2014.
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- "탈환 멀티 플레이 액션, 프리덤 워즈 한글판" [Recapture multiplayer action, Freedom Wars Korean version]. RuliWeb (in Korean). April 20, 2014. Retrieved June 10, 2014.
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- "『フリーダムウォーズ』天罰とバランス調整のアップデートが同時に到来！天罰は期間限定" [Freedom Wars update containing Tenbatsu and balance fixes arrives! Tenbatsu available for a limited time]. インサイド (in Japanese). July 11, 2014. Retrieved July 13, 2014.
- "【速報】『フリーダムウォーズ』大型アップデートついに配信開始！ インターネットプレイや敵地侵攻ボランティア、前日譚ムービーなどを実装！" [Major update for Freedom Wars finally released! Internet play, enemy territory volunteer missions and story movie implemented!]. Famitsu (in Japanese). August 1, 2014. Archived from the original on August 1, 2014. Retrieved August 1, 2014.
- "《自由战争》下次更新或在9月末 增加PVP要素" [Next Freedom Wars update anticipated for late September will add PvP functionality]. People's Daily (in Chinese). August 5, 2014. Archived from the original on August 7, 2014. Retrieved August 7, 2014.
- "『フリーダムウォーズ』8人プレイは対人のみだとプロデューサーが明言 ― GPS機能やnearはどうなった？" [Producer states that Freedom Wars will have eight-player PvP only - What happened to GPS and near functionality?]. インサイド (in Japanese). July 30, 2014. Retrieved July 30, 2014.
- "『フリーダムウォーズ』のプロパガンダ アイドル（声：夏川椎菜さん、雨宮天さん、麻倉ももさん）のソロ楽曲開発プロジェクトが始動！？" [The propaganda idols of Freedom Wars (CV: Shiina Natsukawa, Sora Amamiya, Momo Asakura) begin their solo project]. Famitsu (in Japanese). June 2, 2014. Retrieved June 3, 2014.
- "『フリーダムウォーズ』のプロパガンダ アイドルのユニット名決定！ 脳内ループが止まらない、コニー（声：麻倉ももさん）のソロ楽曲も公開！" [The unit name of Freedom Wars' propaganda idols finalised! An intracerebral loop that does not stop in your head, Connie's (CV: Momo Asakura) solo song released!]. Famitsu (in Japanese). June 12, 2014. Retrieved June 12, 2014.
- "『フリーダムウォーズ』プロパガンダ アイドル"貢献Girls"オプティ（声：雨宮天さん）のソロ曲は、鏡音リン楽曲のカバー曲！？" [The solo song by Opti (CV: Sora Amamiya) of "Contribution Girls", the Freedom Wars propaganda idols, is a cover of Kagamine Rin's tune]. Famitsu (in Japanese). June 26, 2014. Retrieved June 26, 2014.
- "『フリーダムウォーズ』“貢献Girls”ソロ楽曲プロジェクト第3弾！ パンナ（声：夏川椎菜さん）のソロ曲公開！" [Third Freedom Wars "Contribution Girls" solo music project! Panna's (CV: Shiina Natsukawa) solo released!]. Famitsu (in Japanese). August 2, 2014. Retrieved August 3, 2014.
- "『フリーダムウォーズ』のオリジナル・サウンドトラックが7月23日に発売 CD3枚組で本編使用楽曲を完全収録" [Freedom Wars original soundtrack to be released July 23, a complete compilation of compositions from the original story spanning three CDs]. Famitsu (in Japanese). July 18, 2014. Retrieved July 19, 2014.
- "「フリーダムウォーズ」「コミックマーケット86」での限定・先行販売商品を公開" [Freedom Wars limited batch items for sale at Comic Market 86 announced]. 4gamer (in Japanese). July 31, 2014. Retrieved August 1, 2014.
- "『フリーダムウォーズ』ノベライズ化＆Web連載決定！ 牢国都市パノプティコンの中枢機関“歴史編纂室”で新たな物語が描かれる！" [Freedom Wars novelisation and online serialisation confirmed! New story covering the prison city-state Panopticon's central institution "history compilation room" described!]. Famitsu (in Japanese). July 31, 2014. Retrieved August 1, 2014.
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- "「フリーダムウォーズ」18万8000本，「ウォッチドッグス」合計9万4000本，「仮面ライダー バトライド・ウォーII」合計約7万本の「週間販売ランキング＋」" [Freedom Wars sells 188 thousand copies, Watch Dogs total sales 94 thousand copies, Kamen Rider Battride War II total sales 70 thousand copies - Weekly sales rankings]. 4gamer (in Japanese). July 2, 2014. Archived from the original on August 1, 2014. Retrieved July 2, 2014.
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- "【週間ソフト販売ランキング TOP50】共闘アクション『フリーダムウォーズ』が推定18.7万本を売り上げ1位を獲得！（6月23日～29日）" [Weekly software sales rankings Top 50: Co-op action "Freedom Wars" achieves first place with 187 thousand sales! (June 23 to June 29)]. Dengeki Online (in Japanese). July 3, 2014. Archived from the original on August 1, 2014. Retrieved July 7, 2014.
- "【PS Vitaダウンロード販売ランキング】『フリーダムウォーズ』が1位獲得、『ガールズ＆パンツァー 戦車道、極めます！』は5位ランクイン(7/4)" [PS Vita download sales ranking: "Freedom Wars" achieves first place, "Girls und Panzer: Senshado, Kiwamemasu!" ranks 5th]. インサイド (in Japanese). July 5, 2014. Retrieved July 9, 2014.
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- "びっくりするほどディストピア。懲役100万年の主人公が自由のために戦う「フリーダムウォーズ」をプレイムービーで紹介" [Surprisingly dystopian: Our play video introduction to the protagonist's million year penal servitude fighting for the sake of liberty in Freedom Wars]. 4gamer (in Japanese). June 25, 2014. Retrieved June 30, 2014.
- "気がついたら30時間？！思わず夢中になる『フリーダムウォーズ』レビュー&中盤攻略アドバイス" [Have you noticed it's already been 30 hours? The unintentionally dazed "Freedom Wars" review with mid-game hints]. インサイド (in Japanese). July 1, 2014. Archived from the original on August 1, 2014. Retrieved July 2, 2014.