Home Improvement: Power Tool Pursuit!

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Home Improvement: Power Tool Pursuit!
Home Improvement: Power Tool Pursuit!
Cover art
Developer(s) Imagineering, Inc.[1]
Publisher(s) Absolute Entertainment[1]
Designer(s) Jason Benham[1]
Programmer(s) David Crane
Composer(s) Dan Foliart
Jim Wallace
Steve Melillo[2]
Platform(s) Super NES
Release date(s)
Genre(s) 2D action platformer
Mode(s) Single-player
Distribution 12-megabit cartridge

Home Improvement: Power Tool Pursuit! is an 2D action platformer video game for the Super Nintendo Entertainment System very loosely based on the sitcom Home Improvement. A version for the Sega Genesis was reported, but never released.[citation needed]

Plot and gameplay[edit]

On a special broadcast of the show Tool Time, Tim prepares to unveil the new Binford ultra power tool line name after him, the Binford-Taylor Turbo Power Tool Line. He goes to retrieve them, only to discover that they are missing and a note left in their place demanding Tim to come.

The player's weapons include modified tools such as a nail gun, a blowtorch (used as a flamethrower), and a chainsaw which hurls energy waves. These weapons are used to fight dinosaurs, acid-spewing mummies, robot sentries, and other enemies. The game is broken down into four worlds of four levels, each world containing a boss level. The game had no instruction manual explaining each of the buttons. In its place, the splash screen explained: “Real men don't need instructions.”

Reception[edit]

GamePro gave Home Improvement: Power Tool Pursuit! a mixed review, calling it "like Pitfall with power tools." They commented that the game plays well and is easy to pick up on, has solid graphics, and features mediocre music, and concluded that it would be fun for side-scrolling fans and enthusiasts of the TV show, but is not challenging enough for hardcore gamers.[3]

References[edit]

  1. ^ a b c d Home Improvement at GameFAQs
  2. ^ Composer information for Home Improvement: Power Tool Pursuit! at SNES Music
  3. ^ "ProReview: Home Improvement". GamePro (IDG) (68): 70. March 1995. 

External links[edit]