Super Play

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This article is about Super Play, the UK video games magazine. There is a different article on the Swedish gaming magazine Super PLAY.
Super Play
Super Play.jpg
Issue 36 (October 1995) of Super Play - the cover art by Wil Overton, featuring Mario
Former editors Alison Harper (Apr 95 - Sep 96)
James Leach (Oct 93 - Mar 95)
Matt Bielby (Nov 92 - Sep 93)
Categories Nintendo video games
Frequency Monthly
Circulation 23,657 (Nov 95)
37,747 (May 95)
37,442 (Dec 94)
50,578 (Jun 94)
50,504 (Nov 93)
Publisher Future Publishing
First issue November 1992
Final issue
— Number
September 1996
47
Country United Kingdom
Language English
ISSN 0966-6192

Super Play (スーパープレィ) was a British Super Nintendo Entertainment System (SNES) magazine which ran from November 1992 to September 1996.

Overview[edit]

Super Play covered in great detail the role-playing video game genre. Many of these games were never released officially in the UK or European games market, and therefore the magazine concentrated much effort in covering aspects of the American, and moreover the Japanese games markets.

It also featured in-depth, intelligent and passionate coverage of all aspects of gaming. Given the close ties between the world of Japanese console RPGs and animation, the magazine also heavily featured information about manga and anime by noted UK based writer, Helen McCarthy. It can be said that Super Play was one of the magazines that helped to push forward what was at the time a nascent market for anime in the UK. In this vein, the magazine itself was also notable as its cover illustrations (and many illustrations between the covers) were done in manga-influenced style by artist Wil Overton. Overton also caricatured many of the staff in chibi form, wearing various types of anime-related costumes - sci-fi armour, flying gear, RPG-style armour etc. The cover even had the name "Super Play" written in katakana.

[edit]

The logo for the magazine was designed by Jez Bridgeman in his first week on the magazine before the Art Editor arrived in the September before launch and at the last minute the 'PLAY' part of the logo was switched for a sans serif font and then stretched to fit the space.

Publication schedule and staff[edit]

The magazine was published monthly, and would regularly feature a monthly Fantasy Quest column about Japanese console RPGs in their native market. In the second half of the publication's life, there was a monthly Final Fantasy Forum dedicated to playing tips and secrets for Square games, even despite the fact that none of the Final Fantasy game series had been released in Europe at that point.

Some of the most recognisable names on the Super Play writing staff were Matt Bielby, Tony Mott (former editor of Future Publishing stablemate Edge), Jason Brookes, Jonathan Davies and Zy Nicholson.

The magazine was based in Bath, England and published by Future Publishing. Despite its fairly short run (47 issues, just short of 4 years, and a one-off "Gold" special in 1993), and many years since its demise, it still enjoys a fan following on the internet.

Closure[edit]

Its end came with the declining popularity of the SNES itself, both among games publishers and the game-buying public, as the Nintendo 64 was on the cusp of release, making way for the next generation of video game consoles. Super Play was succeeded in March 1997 by N64 Magazine, which was initially edited by Jonathan Davies with Wil Overton as Art Editor, and frequent contributions by former Super Play writers, although the magazine was much less focused on import gaming and RPGs than its forebear. N64 Magazine in turn was renamed NGC Magazine to coincide with the launch of the Nintendo GameCube, and after closure of NGC in 2006 the publication was relaunched as NGamer.

External links[edit]