MayaVi

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Mayavi boy.png
Mayavi.png
A screenshot of the main window, with an example visualization
Original author(s) Prabhu Ramachandran
Developer(s) Enthought
Initial release 2001
Stable release 1.5 / September 13, 2005; 6 years ago (2005-09-13)
Preview release 4.0.0 / June 22, 2011; 8 months ago (2011-06-22)[1]
Development status Active
Written in Python, VTK, WxPython/Qt
Operating system GNU/Linux, Mac OS X, Microsoft Windows
Available in English
Type Data Visualizer
License BSD
Website code.enthought.com/projects/mayavi/

MayaVi is a scientific data visualizer written in Python, which uses VTK and provides a GUI via Tkinter. MayaVi was developed by Dr. Prabhu Ramachandran, is free and distributed under the BSD license. It is cross-platform and runs on any platform where both Python and VTK are available (almost any Unix, Mac OS X, or Windows). MayaVi is pronounced as a single name, "Ma-ya-vee", meaning "magician" in Sanskrit. The code of MayaVi has nothing in common with that of Autodesk Maya or Vi.[2]

The latest version of MayaVi, called Mayavi2, is a component of the Enthought suite of scientific Python programs. It differs from the original MayaVi by its strong focus on making not only an interactive program, but also a reusable component for 3D plotting in Python. Although it exposes a slightly different interface and API than the original MayaVi, it is now more feature-rich.[3][4]

[edit] Major features

  • visualizes computational grids and scalar, vector, and tensor data
  • an easy-to-use GUI
  • can be imported as a Python module from other Python programs or can be scripted from the Python interpreter
  • supports volume visualization of data via texture and ray cast mappers
  • support for any VTK dataset using the VTK data format
  • support for PLOT3D data
  • multiple datasets can be used simultaneously
  • provides a pipeline browser, with which objects in the VTK pipeline can be browsed and edited
  • imports simple VRML and 3D Studio scenes
  • custom modules and data filters can be added
  • exporting to PostScript files, PPM/BMP/TIFF/JPEG/PNG images, Open Inventor, Geomview OOGL, VRML files, Wavefront .obj files, or RenderMan RIB file

[edit] References

[edit] External links

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