Mega Man Legends 2
From Wikipedia, the free encyclopedia
| Mega Man Legends 2 | |
|---|---|
NTSC cover of the game |
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| Developer(s) | Capcom Production Studio 2[1] |
| Publisher(s) | Capcom Entertainment, Inc.[1] |
| Designer(s) | Yoshinori Kawano[2] |
| Writer(s) | Masakazu Eguchi, Yoshinori Kawano, Minoru Nakai, Masashi Tanaka, Junya Watanabe[2] |
| Composer(s) | Makoto Tomozawa[3] |
| Platform(s) | PlayStation, Microsoft Windows, PlayStation Portable |
| Release date(s) | PlayStation JP 20 April 2000[4] |
| Genre(s) | Action-adventure |
| Mode(s) | Single player |
| Rating(s) | ESRB: Everyone |
| Media | |
| Input methods | Game controller |
Mega Man Legends 2, known in Japan as Rockman DASH 2 (ロックマンDASH2 Rokkuman Dasshu Tsū), is the sequel to Mega Man Legends. It was released for the PlayStation in April 2000 in Japan, October 2000 in North America and August 2001 in Europe[4]. Unchanged ports of the game were also released in North America for the PC in July 2001[5] and for the Playstation Portable in September 2005[6].
Contents |
[edit] Summary
The game begins with a news conference held by Professor Barrel Casket and his old rival/friend Werner von Bluecher about the upcoming journey to the "Forbidden Island" in a large airship called the "Sulphur Bottom" to search for the "Mother Lode". When von Bluecher opened the table for questions one female reporter raised her hand and asked von Bluecher what the legendary treasure might be. Professor Barrel recognized the woman as his lost daughter Matilda and interrupts the conference. "Matilda" then warns the explorers of the catastrophe that could transpire if they pursue their journey. Matilda orders her Reaverbot flying machine (Gatz) to break the windows for her escape. Professor Barrel then wonders what she means about the catastrophe.
Ignoring her warning von Bluecher continues to the center of the island. Matilda orders Gatz to give warning shots but due to the hostile retaliation of the Sulphur Bottom, Gatz is a bit over enthusiastic in his reaction and dreadfully damages the engine, forcing the airship to descend to the island below.
Megaman and Roll watch the events from television and decide to rescue them. Megaman eventually makes his way to the center of the island and in the process releases Sera and her servant Geetz and takes them to the Sulphur Bottom. Geetz tells von Bluecher and Professor Barrel that the Mother lode can be accessed by means of the four keys. Von Bluecher and Professor Barrel ask Megaman if he could retrieve the keys before the Pirates do.
Megaman along with Roll set forth to find the four Keys in the Manda, Nino, Saul Kada and Calinca Ruins, while battling the Pirates, most often the Bonne Family, along the way.
When Megaman returns with the final key to the Sulphur Bottom, all four keys suddenly light up and Sera takes control of the ship, von Bluesher orders an immediate evacuation. Yuna (who is using the body of Roll's mother, Matilda) appears in the ship and confronts Sera and orders Gatz to fight Geetz. Megaman then rushes to the deck of the Sulphur Bottom and sees Gatz defeated by Geetz. Eventually Megaman defeats Geetz but at the final moment Geetz attacks Megaman.
Megaman is knocked unconscious and starts to explore his past, in his dreams he sees (or more appropriately, remembers) he and the "Master" going to Terra and giving Megaman his "Generic Code" before disappearing. Yuna (in her true form) also appears to Megaman reminding him that if he falls asleep he will never wake up again. When Megaman wakes up completely, Yuna (as Matilda) tells Megaman about Sera's plans for the execution of the "Carbon Reinitialization Program" and to choose whether to follow what the System wants him to do or oppose it.
Megaman then travels to Calbania Island to take flight in a ship heading for the planet Elysium with Yuna. Upon his arrival he then makes his way through the defense, residential and guardian areas of Elysium eventually reaching the room where the Carbon Reinitialization Program is to be executed from (referred to as the "Library"). Sera then appears to Megaman and states that she did not execute the Carbon Reinitialization Program but has, instead, been waiting for Megaman's arrival to challenge him in hopes that by defeating him she would prove that their master liked her more. Megaman eventually defeats Sera, when Yuna arrives at the scene reminding Sera that it is not their Master's wish for her to die.
Megaman, Sera and Yuna are now stranded in Elysium with no means of transport to get back to Terra. The game ends with Roll and Tron along with other minor characters working together to build a rocket to rescue Megaman from Elysium.
[edit] Reception
| Reception | |
|---|---|
| Aggregate scores | |
| Aggregator | Score |
| GameStats | 8.3/10 [7] |
| Metacritic | 76/100 [8] |
| MobyGames | 77/100 [9] |
| Review scores | |
| Publication | Score |
| Eurogamer | 8/10[10] |
| Game Revolution | B [11] |
| GameSpot | 8.2/10[12] |
| IGN | 8.1/10 [13] |
The game was generally well received by critics due to Capcom's step to shift the Mega Man franchise to a 3D action RPG.[13]. Capcom began this video game as a mere spin-off, but positive critical response to the first game and fondness for it on the part of series director Keiji Inafune solidified its status as an official Mega Man series.[4].
The graphics got mixed reception, praising the gameplay (save the glitchy targeting system), graphic design and cel-shaded style, but complaining that the level design was still blocky and primitive,[8][11] The strong story and cutscene animation were universally praised, and compared to watching an anime.[13] Sound effects and music were likewise well-received, with the exception of MegaMan's voice, which was derided as too feminine.[4][13] Like the preceding game, the music was composed by Makoto Tomozawa and in October of 2009, Capcom finally released a soundtrack including only 17 tracks from the game. It's titled "Capcom Special Selection Rockman Dash 2".
[edit] References
- ^ a b "IGN:Megaman Legends 2 (Main)". http://psx.ign.com/objects/013/013297.html. Retrieved 18 April 2009.
- ^ a b "IMDb:Mega Man Legends 2". http://www.imdb.com/title/tt0244654/fullcredits#cast. Retrieved 19 April 2009.
- ^ "Mega Man Legends Station: MML2 Ending Credits". http://www.legends-station.com/?page=mml2/credits. Retrieved 18 April 2009.
- ^ a b c d e f "Gamespot:Megaman Legends 2 (Version Releases)". http://www.gamespot.com/ps/adventure/megamanlegends2/similar.html?mode=versions. Retrieved 18 April 2009.
- ^ a b "GameSpy: Megeman Legends 2 (PC)". http://pc.gamespy.com/pc/rockman-dash/. Retrieved 18 April 2009.
- ^ a b "GameStat:Megaman Legends 2 (PSP)". http://www.gamestats.com/objects/754/754526/. Retrieved 18 April 2009.
- ^ "GameStats:Megaman Legends 2". http://www.gamestats.com/objects/013/013297/. Retrieved 16 April 2009.
- ^ a b "MetaCritic - Megaman Legends 2". http://apps.metacritic.com/games/platforms/psx/megamanlegends2. Retrieved 17 April 2009.
- ^ "MobyGames:Megaman Legends 2 for Playstation". http://www.mobygames.com/game/playstation/mega-man-legends-2. Retrieved 17 April 2009.
- ^ Tom Bramwell (14 April 2001). "Megaman Legends 2 Review // EuroGamer". http://www.eurogamer.net/articles/r_mmlegends2_psx. Retrieved 16 April 2009.
- ^ a b Brian (1 November 2000). "GameRevolution:Megaman Legends 2". http://www.gamerevolution.com/review/sony/mega_man_legends_2. Retrieved 16 April 2009.
- ^ Justin Speer (12 October 2000). "GameSpot Review on MML2 - Page 1/2". http://www.gamespot.com/ps/adventure/megamanlegends2/review.html?om_act=convert&om_clk=gsupdates&tag=updates;title;2. Retrieved 16 April 2009.
- ^ a b c d Adam Cleveland. "IGN:Mega Man Legens 2". http://psx.ign.com/objects/013/013297.html. Retrieved 17 April 2009.
[edit] External links
- Rockman Dash 2 official website (PSP) (Japanese)
- Mega Man Legends 2 at MobyGames
- Mega Man Legends 2 at Game Rankings
- "Megaman Legends Station
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