Mortal Kombat: Special Forces

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Mortal Kombat: Special Forces
Developer(s)Midway Games
Publisher(s)Midway Games
Director(s)John Walsh
Producer(s)Michael Gottlieb
Programmer(s)John Walsh
Jonathan Murfey
Daniel Markham
Artist(s)Richard Ho
Carlos Pesina
Herman Sanchez
Composer(s)Dan Forden
SeriesMortal Kombat
Platform(s)PlayStation
Release
  • NA: June 30, 2000
  • EU: September 29, 2000
Genre(s)Action-adventure, beat 'em up
Mode(s)Single-player

Mortal Kombat: Special Forces is a 3D action-adventure game developed and released by Midway Games for the PlayStation in 2000. The game stars the character Jackson "Jax" Briggs from the Mortal Kombat fighting game series.[1]

Gameplay

Mortal Kombat: Special Forces is a third-person view action-adventure game. The only playable character is Jax, who uses not only hand-to-hand combat techniques but also firearms and explosives. There are five levels set on Earth in Otherrealm, with a boss battle at the end of each of them. Exploring the locations in the search for keys, the players solve puzzles, find the codes to unlock the doors, and blast hidden passages in walls. Jax can ascend to a higher level platforms even as he can not jump, but he can push large blocks.

The player can restore Jax's health meter using first-aid kits. The player also has a limited energy reserve: whenever Jax performs one of his special techniques, he spends energy that can be replenished by performing certain combos. Jax can attack his hands and feets, as well as block counter strikes. Although there are is not Fatality systems, the combo system allows to finish off the opponent with the final blow in case the enemy's health line is exhausted by this moment. The experience points that a player gains by defeating enemies allow one to get new combos. In-game menu displays the presence of items in the player's inventory, and also contains information on the purpose of the current mission. After completing the game, the player can activate the cheat menu to start a new game with additional bonuses.

Plot

Special Forces is chronologically the first game in the Mortal Kombat storyline, as its events take place even before Mortal Kombat Mythologies: Sub-Zero. The story of the game involves Kano freeing his gang, the Black Dragon from a maximum security prison. Major Jax, seeking revenge for the slaughter of his Special Forces comrades at the hands of the Black Dragon, undertakes a mission to stop them from retrieving an artifact of great power, the Eye of Chitian. The true power of the artifact is shown in the ending that it can open portals to other realms when Jax uses the artifact to teleport himself and Kano back to Earthrealm after defeating him.

Characters

Besides Jax, Kano, and Kano's Black Dragon subordinates Tremor and Jarek, the game features three characters exclusive to this entry in the series:

  • Gemini: Jax's base operative, relaying information and messages to him from headquarters. The two share a friendship, and Gemini worries excessively about Jax. Operating over radio only, she is never seen in-game.
  • No Face: A member of the Black Dragon organization led by Kano, who freed him from a high-security prison. He is described as only having knowledge of explosive devices, he wears sticks of dynamites strapped to his chest and uses a flame thrower as a weapon. He has no nose, ears, hair and a pale complexion, based on his name.
  • Tasia: An expert swordswoman and deadly ninja master who is a member of Kano's Black Dragon organization.[2] Like Tremor, No Face and Jarek, Kano freed her from a high-security prison. She wields two ninjatō swords and has an ability to teleport. She appears along with Jarek to capture Cassie and Jacqui by the orders of Black Dragon in Mortal Kombat X comic book.

Development

This was the second Mortal Kombat game developed by Midway that was more of a platformer than a fighting game, after having tested the waters with Mortal Kombat Mythologies: Sub-Zero in 1997. Series co-creator John Tobias intended to work on a series of platform games to expand the Mortal Kombat universe, including titles centering on Baraka and Liu Kang; only the latter was actually released by Midway (2005's Mortal Kombat: Shaolin Monks) despite having sat on the drawing board for many years.

Although Special Forces was only released on the PlayStation, it was also supposed to be released both on the Nintendo 64 and Sega Dreamcast, as evidenced by an IGN interview with John Tobias.[3] Many of Midway Games staff, including Tobias, left the company in 1999 for various reasons while the game was still in production. The plot of Special Forces (which originally included Sonya Blade) was greatly revised following Tobias's departure and the game was rushed to completion. Ed Boon later recalled: "I didn't work on Special Forces. The game and project were riddled with all kinds of problems. I could write a book on that."[4]

Reception

As of 2014, it has a very low averaged review score of only 28/100 at Metacritic, including ratings of 2.1/10 from GameSpot and 3/10 from IGN.[5] Conversely, Video Games: The Ultimate Guide gave the game 7 out of 10.[6]

Of all the Mortal Kombat games, Special Forces is considered by some to be the worst.[7] Its sales were so low that Midway placed the series on hold in preparation for Mortal Kombat: Deadly Alliance (2002). Ed Boon himself stated: "The game had a pretty bumpy development ride and the game didn't turn out very good at all."[8] In 2011, GamesRadar ranked it as the second most absurd Mortal Kombat offshoot (behind only Mortal Kombat: Live Tour).[9] In 2013, GamesRadar also ranked it as the 41st worst game ever made.[10]

See also

References

  1. ^ "Mortal Kombat Special Forces for PS - Mortal Kombat Special Forces PlayStation - Mortal Kombat Special Forces PS Game". Gamespot.com. Retrieved 2014-02-06.
  2. ^ Mortal Kombat: Special Forces instruction booklet. Midway Games, 2000.
  3. ^ "Interview: MK Special Forces". 1999-02-05. Archived from the original on 1999-04-28. Retrieved 2010-04-04.
  4. ^ https://twitter.com/noobde/status/10380817871
  5. ^ "Mortal Kombat: Special Forces for PlayStation Reviews". Metacritic. Retrieved 2014-02-06.
  6. ^ https://archive.org/stream/Video_Games-The_Ultimate_Guide/Video_Games_The_Ultimate_Guide#page/n119/mode/2up
  7. ^ "The Convoluted, Blood-Spattered History of Mortal Kombat (Infographic)". GameFront. 2011-04-15. Archived from the original on 2016-04-23. Retrieved 2014-02-06.
  8. ^ Walk, Gary (2008-11-17). "Interview: Ed Boon on the Ups and Downs of the Mortal Kombat Franchise". GameDaily. Retrieved 2009-09-20.
  9. ^ Chris Antista, The Top 7… Most absurd Mortal Kombat offshoots, GamesRadar, April 12, 2011.
  10. ^ "The 50 worst games of all time". GamesRadar. 2013-04-15. Retrieved 2013-12-05.

External links